Onager (Bastion)
(Onager)The kick of the wild ass can bring down cities and kings.
Named after the wild ass with a dangerous kick, the onager catapult had a mighty kick all of its own, as crews quickly discovered. Although not accurate, it could hurl extremely heavy missiles over significant distances. Its throwing arm was pushed through a twisted bundle of animal sinew, held in a solid wooden frame. Pulled back, the tension in the sinew held an incredible amount of power until the arm snapped forwards and the deadly cargo was launched. The arm smacked into the frame, and it was this impact on every shot that made the entire machine lurch about unpredictably. An area-attack weapon, the onager was best suited to siege work, but it could be fired against tightly packed units of troops as well. The missiles launched could be as varied as rocks, clay pots filled with incendiary mixtures, and even dead bodies to spread disease and despair. Severed heads were gruesomely fired into besieged towns from time to time, as a warning of what was to come. Easily constructed from timber, the onager was used throughout the ancient world.
Unit Name Onager (Bastion) |
Main Unit Key Rom_Onager_Bastion |
Land Unit Key Rom_Onager_Bastion |
Naval Unit Key pel_transport |
Soldiers 40 |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 3000 |
Recruitment Cost 3000 |
Upkeep Cost 600 |
84 |
├ Engine onager_bastion |
├ Missile Weapon rome_onager_bastion |
├ Projectile rock_bastion |
├ Missile Damage 49 |
├ Missile Ap Damage 35 |
└ Base Reload Time 30 |
Accuracy 5 |
Range 415 |
Reload 20 |
Shots Per Minute 3 |
Ammunition 30 |
Melee Attack 36 |
13 |
├ Melee Weapon falx2 |
├ Weapon Damage 13 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 30 |
└ Bonus vs Infantry 1 |
Charge Bonus 20 |
42 |
├ Base Defence 26 |
├ Shield none |
└ Shield Defence 16 |
16 |
├ Armour arm9 |
├ Armour Defence 16 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_heavy |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 50 |
Abilities
Onager (Bastion)- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- High damage with its different rounds
- Hard to destroy
- Inaccurate
- Low rate of fire
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