Taxilan Agema
(Indo-Iranian Heavy Cavalry) These Indo-Iranian horsemen combine elements of both Hellenic weaponry and armour mastery, as well as the excellent Indian iron forging traditions. Wearing a Hellenic facemask and leather cuirass, and armed with a small aspis shield, as well as a spear and kopis for close work, their equipment alone would classify them as heavy cavalry.The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.
Unit Name Taxilan Agema |
Main Unit Key AOR_23_iranian_heavy_cav |
Land Unit Key AOR_23_iranian_heavy_cav |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 2088 |
Recruitment Cost 2088 |
Upkeep Cost 418 |
Melee Attack 39 |
9 |
├ Melee Weapon cspear4 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 2 |
└ Bonus vs Infantry 0 |
Charge Bonus 33 |
57 |
├ Base Defence 26 |
├ Shield cshield3 |
└ Shield Defence 31 |
14 |
├ Armour carm7 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_hellenic_horse_sword_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 0 |
Base Morale 60 |
Abilities
Taxilan Agema- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |