Spartan Hoplites
These men know nothing but war, and are rightly feared by all.Conditioned from the age of seven for a life on campaign, and dedicated to full-time military training, the Spartans were exceptionally well drilled and masters of their weaponry and equipment. Anyone who lost their shield in battle was dishonoured: while cuirass and helmet were for protecting the individual, the shield was seen as protection for the entire phalanx. As such, the Spartans were a highly-disciplined and co-ordinated force, largely superior to any other on the battlefield. It was the Spartans who led the defence of the Peloponnese against the Persians in 480BC and, after two full days of battle, fought the famous last stand at Thermopylae. 300 Spartans and their Greek allies blocked the tiny pass between the cliffs and the sea, forcing the Persians to attack their deadly phalanx head on. When a Greek traitor eventually caused the Spartans to be outflanked, they fought to the very last man. The time spent defeating the Spartans was just enough for the remaining Greek allies to prepare a fleet to defeat the Persian navy decisively near the island of Salamis, ending the war.
Unit Name Spartan Hoplites |
Main Unit Key Gre_Spartan_Hoplites |
Land Unit Key Gre_Spartan_Hoplites |
Naval Unit Key greek_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 600 |
Recruitment Cost 660 |
Upkeep Cost 85 |
Melee Attack 26 |
30 |
├ Melee Weapon rome_hoplite_spear |
├ Melee Damage Base 16 |
├ Melee Damage Ap 14 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 12 |
└ Bonus vs Infantry 0 |
Charge Bonus 23 |
80 |
├ Base Defence 54 |
├ Shield hoplite |
└ Shield Defence 26 |
95 |
├ Armour spolas |
├ Armour Defence 52 |
└ Shield Armour 43 |
80 |
├ Man Entity rome_infantry_spartan |
├ Man Health 65 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Spartan Hoplites- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed - Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Requires Buildings | |
---|---|
Lv. 0 |
Holosideros Barracks
(greek_military_heavy_2) Level 1
Hoplite Barracks
(greek_military_heavy_3) Level 2 |
Lv. 1 |
Royal Barracks
(greek_military_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |