Nubian Pikes
Levied soldiers from Nubia trained in hellenic warfare.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Nubian Pikes |
Main Unit Key Mro_Pike_Levies |
Land Unit Key Mro_Pike_Levies |
Naval Unit Key egyptian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Pike Infantry |
Custom Battle Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 70 |
Melee Attack 22 |
27 |
├ Melee Weapon rome_pike_levy |
├ Melee Damage Base 19 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs. Large 4 |
├ Bonus vs Elephants 6 |
└ Bonus vs Infantry 0 |
Charge Bonus 5 |
46 |
├ Base Defence 25 |
├ Shield pikemen |
└ Shield Defence 21 |
30 |
├ Armour none |
├ Armour Defence 0 |
└ Shield Armour 30 |
60 |
├ Man Entity rome_infantry_heavy_pike |
├ Man Health 50 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
Nubian Pikes- Pike Phalanx
The unit moves into a deep, close defensive formation.
Bonus vs cavalry, bracing.
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
- Very vulnerable when not in phalanx
Requires Buildings | |
---|---|
Lv. 0 |
Infantry Tents
(east_military_infantry_2) Level 1
Infantry Quarters
(east_military_infantry_3) Level 2 |
Lv. 1 |
Royal Barracks
(east_military_infantry_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |