Uercingetes
(Late Celtic Champions)These swordsmen are an evolved, late version of the classic champions. They can afford expensive chainmail with a surcoat of mail for adding protection to the shoulders and chest. Only the king and nobles of very high lineage could expect to enlist some of these warriors as soldiers. It is not unusual for these Uercingetes to have their own Ambactes.
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Uercingetes |
Main Unit Key cel_tyl_heavy_inf |
Land Unit Key cel_tyl_heavy_inf |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1192 |
Recruitment Cost 1192 |
Upkeep Cost 238 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 41 |
11 |
├ Melee Weapon bsword3 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
77 |
├ Base Defence 25 |
├ Shield shield5 |
└ Shield Defence 52 |
14 |
├ Armour arm8 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 60 |
Abilities
Uercingetes- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3) Level 2 |
Lv. 1 |
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |