Carthaginian Militia
There is no prouder thing than to defend one's home city as a hoplite.Throughout the civilised world, levies formed the backbone of many armies. Called to service from among citizens or subjects, levies followed a long tradition that began, in Greece at least, with hoplite warfare between the city-states. Equipped with spears, these levied phalanxes could present a formidable wall of spear points to other infantry and cavalry. What levies lacked in skill and discipline compared to professional soldiers and mercenaries they made up for in numbers and the advantage their weaponry provided. These troops, especially the citizen-levy of the Greek city-states, were at first expected to provide their own arms and equipment. As time passed the citizen army developed into a more formalised body in which arms and equipment were provided. Often, however, personal loyalty to a general or king replaced any sense of civic duty, although 'civic duty' might be grudging to say the least in men taken from their homes, families and livelihoods, and thrust into battle.
Unit Name Carthaginian Militia |
Main Unit Key GAR_Car_Citizen_Militia |
Land Unit Key GAR_Car_Citizen_Militia |
Naval Unit Key pel_transport |
Soldiers 200 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 460 |
Recruitment Cost 435 |
Upkeep Cost 100 |
Melee Attack 12 |
9 |
├ Melee Weapon spear2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
48 |
├ Base Defence 17 |
├ Shield shield2 |
└ Shield Defence 31 |
6 |
├ Armour arm3 |
├ Armour Defence 6 |
└ Shield Armour 0 |
20 |
├ Man Entity rome_infantry_heavy_slow |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 50 |
Abilities
Carthaginian Militia- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |