![Thanvare Payahdag](https://www.honga.net/totalwar/rome2/gen_images/unit_icon/dei/common/AOR_23_Persian_Archers.png)
![Mascat](https://www.honga.net/totalwar/rome2/images/rome2/flags/mascat/mon_24.png)
Thanvare Payahdag
(Persian Archers)Archers should be valued for ability to strike down a distant foe.
Very few Persians were professional soldiers and, apart from the earlier elite Achaemenid Immortals and some mercenary hoplites, none were formally trained or drilled. Instead, troops were levied by rich land owners as an obligation during times of war. Levied infantry included slingers, archers and javelin throwers, all wearing little armour but some with shields for protection. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several types were raised. Lighter cavalry wore iron or bronze scale armour over a tunic; these mounted warriors carried javelins and a sword but had no shield. Horse archers were used to wear down infantry with fast, ruthless attacks. Heavy cavalry included a royal bodyguard. The Parthians, and later the Sassanid Persians, developed all-over horse armour to protect their valued steeds as well as the fearsome cataphract warriors. These were as armoured as any late medieval knight.
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Unit Name Thanvare Payahdag |
Main Unit Key AOR_23_Persian_Archers |
Land Unit Key AOR_23_Persian_Archers |
Naval Unit Key pel_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 508 |
Recruitment Cost 508 |
Upkeep Cost 102 |
Missile Damage 9 |
├ Missile Weapon bow2 |
├ Projectile bow2 |
├ Missile Damage 9 |
├ Missile Ap Damage 0 |
└ Base Reload Time 14 |
Accuracy 15 |
Range 165 |
Reload 20 |
Shots Per Minute 5 |
Ammunition 15 |
Melee Attack 18 |
Weapon Damage 7 |
├ Melee Weapon dagger1 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 22 |
├ Base Defence 6 |
├ Shield none |
└ Shield Defence 16 |
Armour 1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
Health 20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 25 |
Abilities
Thanvare Payahdag- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 8 | ||||||||||||||||||||||||||
Unit Resouces | DEI_Eastern | ||||||||||||||||||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||||||||||||||||||
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Garrison Settlement
(east_town_garrison_2) Level 1 ![]()
Garrison Town
(east_town_garrison_3) Level 2 ![]()
Garrison Large Town
(east_town_garrison_4) Level 3 ![]()
Trade Settlement
(east_town_trade_2) Level 1 ![]()
Trade Town
(east_town_trade_3) Level 2 ![]()
Trade Large Town
(east_town_trade_4) Level 3 ![]()
Eastern City
(rom_EASTERN_city_major_1) Level 0 ![]()
Eastern Large City
(rom_EASTERN_city_major_2) Level 1 ![]()
Eastern Kerta
(rom_EASTERN_city_major_3) Level 2 ![]()
Eastern Karka
(rom_EASTERN_city_major_4) Level 3 ![]()
Eastern Garrison Kerta
(rom_EASTERN_city_major_fort_3) Level 2 ![]()
Eastern Fortified Capital
(rom_EASTERN_city_major_fort_4) Level 3 ![]()
Eastern Trade Kerta
(rom_EASTERN_city_major_trade_3) Level 2 ![]()
Eastern Economic Center
(rom_EASTERN_city_major_trade_4) Level 3 ![]()
Eastern Hamlet (Copper)
(rom_EASTERN_city_minor_copper_1) Level 0 ![]()
Eastern Village (Copper)
(rom_EASTERN_city_minor_copper_2) Level 1 ![]()
Fortified Town (Copper)
(rom_EASTERN_city_minor_copper_fort_4) Level 3 ![]()
Eastern Hamlet
(rom_EASTERN_city_minor_fish_1) Level 0 ![]()
Eastern Village
(rom_EASTERN_city_minor_fish_2) Level 1 ![]()
Eastern Small Town
(rom_EASTERN_city_minor_fish_3) Level 2 ![]()
Eastern Town
(rom_EASTERN_city_minor_fish_4) Level 3 ![]()
Eastern Hamlet (Glassware)
(rom_EASTERN_city_minor_glass_1) Level 0 ![]()
Eastern Village (Glassware)
(rom_EASTERN_city_minor_glass_2) Level 1 ![]()
Eastern Small Town (Glassware)
(rom_EASTERN_city_minor_glass_3) Level 2 ![]()
Eastern Town (Glassware)
(rom_EASTERN_city_minor_glass_4) Level 3 ![]()
Eastern Hamlet (Iron)
(rom_EASTERN_city_minor_iron_1) Level 0 ![]()
Eastern Village (Iron)
(rom_EASTERN_city_minor_iron_2) Level 1 ![]()
Eastern Hamlet (Marble)
(rom_EASTERN_city_minor_marble_1) Level 0 ![]()
Eastern Village (Marble)
(rom_EASTERN_city_minor_marble_2) Level 1 ![]()
Eastern Small Town (Marble)
(rom_EASTERN_city_minor_marble_3) Level 2 ![]()
Eastern Town (Marble)
(rom_EASTERN_city_minor_marble_4) Level 3 ![]()
Eastern Hamlet (Lead)
(rom_EASTERN_city_minor_silver_1) Level 0 ![]()
Eastern Village (Lead)
(rom_EASTERN_city_minor_silver_2) Level 1 ![]()
Eastern Small Town (Lead)
(rom_EASTERN_city_minor_silver_3) Level 2 ![]()
Eastern Town (Lead)
(rom_EASTERN_city_minor_silver_4) Level 3 ![]()
Eastern Hamlet (Timber)
(rom_EASTERN_city_minor_timber_1) Level 0 ![]()
Eastern Village (Timber)
(rom_EASTERN_city_minor_timber_2) Level 1 ![]()
Eastern Small Town (Timber)
(rom_EASTERN_city_minor_timber_3) Level 2 ![]()
Eastern Town (Timber)
(rom_EASTERN_city_minor_timber_4) Level 3 ![]()
Fortified Timber Camp
(rom_EASTERN_city_minor_timber_fort_4) Level 3 ![]()
Timber Trade Camp
(rom_EASTERN_city_minor_timber_trade_4) Level 3 ![]()
Eastern Hamlet
(rom_EASTERN_city_minor_township_1) Level 0 ![]()
Eastern Hamlet (Wine)
(rom_EASTERN_city_minor_wine_1) Level 0 ![]()
Eastern Village (Wine)
(rom_EASTERN_city_minor_wine_2) Level 1 ![]()
Eastern Small Town (Wine)
(rom_EASTERN_city_minor_wine_3) Level 2 ![]()
Eastern Town (Wine)
(rom_EASTERN_city_minor_wine_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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![](https://www.honga.net/totalwar/rome2/images/rome2/flags/rugii/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/seleucid/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/seleucid/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/seleucid/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/seleucid/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/galleaci/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/cantabri/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/cessetani/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/tylis/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/triballi/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/odryssian%20kingdom/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/macedon/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/baktria/mon_24.png)
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