Pergamoi Epilektoi Peltastai
(Pergamene Elite Peltasts)Unusually well-armoured skirmishers, these peltasts serve as the assault force of Pergamene armies, the first troops to storm into the fray.
These skirmishers were named for their small crescent-shaped leather or wicker shields or 'peltai'. It was a common habit to name troops for their shield style in the Greek world. They wore little or no armour and carried three javelins. After harassing the enemy by flinging javelins, they would hastily retreat before any counter-charge or flanking move could be carried out. As armies developed and tactics became more complex, peltasts were expected to take part in hand-to-hand combat: with such expectation they were given stiffened linen cuirasses and short swords. They were still expected to use javelins, but could then join in the close fighting. Eventually, peltasts even exchanged their characteristic shield for the heavier thureos. Their name and battlefield function remained unchanged.
Unit Name Pergamoi Epilektoi Peltastai |
Main Unit Key Perg_Elite_Peltasts |
Land Unit Key Perg_Elite_Peltasts |
Naval Unit Key pel_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 1090 |
Recruitment Cost 1090 |
Upkeep Cost 218 |
16 |
├ Missile Weapon javelin4 |
├ Projectile javelin4 |
├ Missile Damage 16 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 15 |
Range 95 |
Reload 0 |
Shots Per Minute 7 |
Ammunition 5 |
Melee Attack 36 |
10 |
├ Melee Weapon gsword4 |
├ Weapon Damage 10 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
84 |
├ Base Defence 26 |
├ Shield shield6 |
└ Shield Defence 58 |
14 |
├ Armour arm8 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 65 |
Abilities
Pergamoi Epilektoi Peltastai- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect - Throw Javelin (medium)
The unit throws its javelins towards a spot causing damage to everyone in the area of effect
NOTE: you cannot throw javelins when you are inside a formation
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3) Level 2 |
Lv. 1 |
Royal Barracks
(rom_HELLENIC_military_main_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Macedonian Wars |