Keltohellenikoi Hoplitai
(Celto-Hellenic Hoplites)These shock infantry are Celto-Hellenic 'men-at-arms'. Whilst they are not of great station, they are sturdy warriors who fight in the Celtic manner. Their weapons and attire reflect a combination of Hellenic and Celtic cultures insofar as these warriors possess Celtic longshields, spears and javelins, but sport Greek helmets. In battle they will soften up their opponents with javelins and, once they're weakened, will charge them with all the great brunt and force of a Celtic assault.
While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.
Unit Name Keltohellenikoi Hoplitai |
Main Unit Key Cel_Keltohellenikoi_Hoplitai |
Land Unit Key Cel_Keltohellenikoi_Hoplitai |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Hoplite/Pike Infantry |
Custom Battle Cost 957 |
Recruitment Cost 957 |
Upkeep Cost 191 |
Melee Attack 33 |
9 |
├ Melee Weapon spear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 4 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 13 |
70 |
├ Base Defence 18 |
├ Shield shield5 |
└ Shield Defence 52 |
10 |
├ Armour arm6 |
├ Armour Defence 10 |
└ Shield Armour 0 |
20 |
├ Man Entity hoplite_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 60 |
Abilities
Keltohellenikoi Hoplitai- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Phalanx
The unit enters a defensive formation that increases frontal defense but the unit's movement speed and attack are reduced
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Warlord's Hold
(rom_BARBARIAN_commons_administration_3) Level 2 |
Lv. 1 |
Great Hall
(rom_BARBARIAN_commons_administration_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |