

Horse Runners
Fleet of foot, these all-rounders are as swift as steeds.In their heart of hearts, the Germanic peoples were warriors first and foremost. When not fighting, they were seeking out the next fight. Only in battle could a warrior earn the glory and wealth needed to improve their position within the tribe. This was not an easy life, and only the toughest lived idly away from the battlefield. Others had to work, toiling in the fields and forests, awaiting glory that could be won in battle or by raiding the tribe's enemies. Spear-armed warriors were the lifeblood of German tribal forces. Brought up on the traditions of feasting and raiding, they craved the opportunity to prove themselves against a worthy enemy.
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Unit Name Horse Runners |
Main Unit Key 3c_Marc_Horse_Runners |
Land Unit Key 3c_Marc_Horse_Runners |
Naval Unit Key 3c_barbarian_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 480 |
Recruitment Cost 480 |
Upkeep Cost 95 |
Missile Damage 32 |
├ Missile Weapon rome_javelin |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 8 |
Shots Per Minute 7 |
Ammunition 7 |
Melee Attack 36 |
Weapon Damage 34 |
├ Melee Weapon rome_celtic_hellenic_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
Melee Defence 35 |
├ Base Defence 5 |
├ Shield germanic_wood |
└ Shield Defence 30 |
Armour 40 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 30 |
Health 50 |
├ Man Entity rome_infantry_very_light_fast |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
Horse Runners- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Requires Buildings | |
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Carpenter
(3c_barb_craftsmen_wood_3) Level 2 ![]()
Builder's Hall
(3c_barb_craftsmen_wood_4) Level 3 |
Faction Availability | |
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Empire Divided |