

Steppe Warband
Tribal people, called from the vast lands of the steppes to fight.These nomadic tribesmen come from the vast steppes to the north of the Black and Caspian Seas, and were known variously as Scythians or Saka, and later the western Sarmatians. Light infantry, they were often armed with javelins or medium length spears and used shields covered in animal hide. Such shields could also be scaled with either horn or metal. This type of armour also extended to their clothing at times, with scaled versions of their tunics becoming widespread, especially amongst the nobility. These men also made extensive use of daggers, straight swords and the fearsome sagaris, a one-handed battle-axe, with both a bladed or hammer-like head and a pick-like point on the reverse for punching through armour. Complimenting their foot archers and horsemen, the role of such men was simply to protect the former from the latter. Far from barbarians, steppe culture, although nomadic, was a rich and diverse one.
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Unit Name Steppe Warband |
Main Unit Key 3c_Ala_Steppe_Warband |
Land Unit Key 3c_Ala_Steppe_Warband |
Naval Unit Key 3c_barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 350 |
Recruitment Cost 350 |
Upkeep Cost 70 |
Melee Attack 25 |
Weapon Damage 34 |
├ Melee Weapon rome_celtic_hellenic_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 47 |
├ Base Defence 22 |
├ Shield oval |
└ Shield Defence 25 |
Armour 45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
Health 45 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 25 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Faction Availability | |
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Empire Divided |