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Village (Large Spice Depot) Alani (Empire Divided)Alani (Empire Divided) Spice Level 2

Village (Large Spice Depot)

Spice, medicine and incense are prized throughout the world.

In ancient times, the kingdoms of southern Arabia and the Horn of Africa were the major suppliers of frankincense to the Mediterranean world. The so-called ‘Incense Route’ started in the southernmost part of the Arabian Peninsula, in a region known to the Greeks as ‘Eudaemon Arabia’ (‘Elevated Arabia’), beginning in Marib and Gherrea and passing through Qataban and Ma'in before reaching Nabataean Petra and beyond. It also served as a connection between India and the Mediterranean super-powers. Trade along the route was very lucrative and Arabia flourished as a result, with some of its cities becoming extremely wealthy in the process. Unfortunately, with success, envy follows inevitably, and so the Arabian cities became targets for many great conquerors, including Alexander. However, no one managed to capture them during their heyday, although most eventually fell to other powers by the end of the 2nd century BC, with the discovery of a direct sea route to India. Once Greeks and Romans began to bypass its land routes, southern Arabia’s wealth and power slowly but steadily declined. The Kingdom of Saba was one of the first to collapse, giving way to the Himyarite Kingdom, while Nabataea lasted longer through Hellenisation and alliance with the burgeoning Roman Empire.

Spice

Farmstead (Spice Depot)
Farmstead (Spice Depot)
(barb_spice_1)
Spice Level 0
Village (Large Spice Depot)
Village (Large Spice Depot)
(barb_spice_2)
Spice Level 1
Town (Spice Producer)
Town (Spice Producer)
(barb_spice_3)
Spice Level 2
Pagus (Master Spice Producer)
Pagus (Master Spice Producer)
(barb_spice_4)
Spice Level 3
Village (Large Spice Depot)

Building Name

Village (Large Spice Depot)

Level Name

barb_spice_2

Building Chain

Spice

Building Level

2

Create Time

3

Create Cost

1700

Effects

-2 food (this_region)
350 wealth from local commerce (this_building)
+2 growth per turn (this_province)
80 spices (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% slave unrest (this_province)
+4% tariff income from trade agreements (this_faction)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Steppe Horse Archers
Cavalry / Missile Cavalry / (3c_Ala_Steppe_Horse_Archers)
Steppe Horse Archers
These horse archers can pepper an enemy before moving in for close-combat.
80 400 400 40 125 6 15 9 24 4 13 10 70 30
2
160 Steppe Warband
Melee Infantry / Melee Infantry / (3c_Ala_Steppe_Warband)
Steppe Warband
Tribal people, called from the vast lands of the steppes to fight.
160 350 350 25 34 25 47 45 45 25
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