menu
Home导航 / Divide et Impera / 艾伯塔尼 / 科技 / 建造
艾伯塔尼 艾伯塔尼 科技

建造

即使身名彻底湮没,奇观仍将屹立千秋

建造
No. Technology research_points cost_per_round Requires Effects Enables
1 土木工事 建造 Tier 1
土木工事
敌人会像浪花打在沙滩上那样在城墙之前溃败
400 0 凯尔特土地制度
  • 建筑建造成本-3% (所有区域)
  • 所有行省每回合人口增长+1 (所有行省)
  • 行省首府与次级城镇主要建筑成本-2% (所有区域)
地下排水 人工据点
2 人工据点 建造 Tier 2
人工据点
移动几英尺土地,就能阻止天崩地裂
600 0 土木工事
  • 建筑建造成本-3% (所有区域)
  • 手工业产值+2% (所有区域)
税赋徭役 蛮族市集(渔业) 蛮族市集(玻璃器皿) 蛮族市集(黄金) 蛮族市集(谷物) 蛮族市集(皮革) 蛮族市集(铸铁) 蛮族市集(石灰石) 蛮族市集(大理石) 蛮族市集(橄榄油) 蛮族市集(紫色染料) 蛮族市集(丝绸) 蛮族市集(铸铅) 蛮族市集(木材) 蛮族市集(酒类) Barbarian Trade Hub (Copper) Barbarian Town (Warhorse) Barbarian Town (Salt) Barbarian Town (Trained Slaves) Enclosed Settlement
3 地下排水 建造 Tier 2
地下排水
谁愿意生活在一个潮湿的建筑里?
600 0 土木工事
  • 建筑建造成本-3% (所有区域)
  • 所有行省每回合人口增长+3 (所有行省)
  • 行省首府与次级城镇主要建筑时间-1 (所有区域)
4 税赋徭役 建造 Tier 3
税赋徭役
无论是货币、实物还是徭役,该缴纳的谁都逃不掉
1000 0 人工据点
  • 建筑建造成本-5% (所有区域)
  • 手工业产值+3% (所有区域)
大型防御设施 石质地基 渠矿 奴隶市场 Deep Mine Shaft Deep Mine Shaft Deep Marble Quarry Timber Storehouse Deep Mine Shaft Deep Mine Shaft Deep Mine Shaft Dye Factory Hides Storehouse Ornate Glass Factory Silk Storehouse Lead Smelter Lead Smelter
5 石质地基 建造 Tier 4
石质地基
坚固的建筑始于稳固耐用的地基
2000 333 税赋徭役
  • 建筑建造成本-5% (所有区域)
  • 手工业产值+4% (所有区域)
干砌石建筑 水井 水井 Drainage Ditch Drainage Ditch
6 大型防御设施 建造 Tier 4
大型防御设施
战火之下,平民应有一方庇护之处
2000 333 税赋徭役
  • 建筑建造成本-5% (所有区域)
  • 行省首府与次级城镇主要建筑成本-3% (所有区域)
双墙结构 蛮族聚落 Barbarian Garrison Hundred Barbarian Trade Hundred Roma (Occupied) Fortified Roma (Occupied) Commercial Roma (Occupied) Qart-Hadasht (Occupied) Fortified Qart-Hadasht (Occupied) Commercial Qart-Hadasht (Occupied) Syracuse (Occupied) Fortified Syracuse (Occupied) Commercial Syracuse (Occupied) Athens (Occupied) Fortified Athens (Occupied) Commercial Athens (Occupied) Massalia (Occupied) Fortified Massalia (Occupied) Commercial Massalia (Occupied) Sparta (Occupied) Fortified Sparta (Occupied) Commercial Sparta (Occupied) Alexandria (Occupied) Fortified Alexandria (Occupied) Commercial Alexandria (Occupied) Pergamon (Occupied) Fortified Pergamon (Occupied) Commercial Pergamon (Occupied) Antioch (Occupied) Fortified Antioch (Occupied) Commercial Antioch (Occupied) Rhodos (Occupied) Fortified Rhodos (Occupied) Commercial Rhodos (Occupied) Hierapytna (Occupied) Fortified Hierapytna (Occupied) Commercial Hierapytna (Occupied) Pella (Occupied) Fortified Pella (Occupied) Commercial Pella (Occupied)
7 干砌石建筑 建造 Tier 5
干砌石建筑
建筑需旷日持久而挺拔不倾
3200 533 石质地基
  • 建筑建造成本-7% (所有区域)
  • 手工业产值+5% (所有区域)
封闭城镇 雕石场 刻碑匠坊 蛮族乡邑(渔业) 蛮族乡邑(玻璃器皿) 蛮族乡邑(黄金) 蛮族乡邑(谷物) 蛮族乡邑(皮革) 蛮族乡邑(铸铁) 蛮族乡邑(石灰石) 蛮族乡邑(大理石) 蛮族乡邑(橄榄油) 蛮族乡邑(紫色染料) 蛮族乡邑(丝绸) 蛮族乡邑(铸铅) 蛮族乡邑(木材) 蛮族乡邑 蛮族乡邑(酒类) Fortified Barbarian Pagus (Copper) Fortified Timber Camp Timber Trade Camp Barbarian Pagus (Warhorse) Barbarian Pagus (Salt) Barbarian Pagus (Trained Slaves) Migration Center
8 双墙结构 建造 Tier 5
双墙结构
防御设施应该让袭击者为他们的鲁莽付出代价
3200 533 大型防御设施
  • 建筑建造成本-7% (所有区域)
  • 行省首府与次级城镇主要建筑成本-4% (所有区域)
  • 行省首府与次级城镇主要建筑时间-1 (所有区域)
封闭城镇 井矿 泄水矿 Gold Mine Complex Salt Mine Complex Copper Mine Complex Silk Factory Iron Mine Complex Timber Complex Lead Repository Silver Mine Complex Lead Repository Ornate Glass Complex Leather Factory Dye Complex Marble Quarry Complex
9 封闭城镇 建造 Tier 6
封闭城镇
墙决定了何为野外,何为家园
5000 833 双墙结构 干砌石建筑
  • 建筑建造成本-7% (所有区域)
  • 所有地区每回合人口增长+2 (所有行省)
  • 行省首府与次级城镇主要建筑成本-5% (所有区域)
蛮族城镇 水渠 水渠 Barbarian Fortified Oppidium Barbarian Economic Oppidium Central Slave Pens River Drainage River Drainage Roma (Occupied) Fortified Roma (Occupied) Commercial Roma (Occupied) Qart-Hadasht (Occupied) Fortified Qart-Hadasht (Occupied) Commercial Qart-Hadasht (Occupied) Syracuse (Occupied) Fortified Syracuse (Occupied) Commercial Syracuse (Occupied) Athens (Occupied) Fortified Athens (Occupied) Commercial Athens (Occupied) Massalia (Occupied) Fortified Massalia (Occupied) Commercial Massalia (Occupied) Sparta (Occupied) Fortified Sparta (Occupied) Commercial Sparta (Occupied) Alexandria (Occupied) Fortified Alexandria (Occupied) Commercial Alexandria (Occupied) Pergamon (Occupied) Fortified Pergamon (Occupied) Commercial Pergamon (Occupied) Antioch (Occupied) Fortified Antioch (Occupied) Commercial Antioch (Occupied) Rhodos (Occupied) Fortified Rhodos (Occupied) Commercial Rhodos (Occupied) Hierapytna (Occupied) Fortified Hierapytna (Occupied) Commercial Hierapytna (Occupied) Pella (Occupied) Fortified Pella (Occupied) Commercial Pella (Occupied)
Facebook