Rome (Empire Divided) Army Traditions
Stalwart Defenders
Few can stand strong in the face of impossible odds.Skill Name Stalwart Defenders |
Skill Key 3c_army_1_Stalwart_Defenders |
Skill Node Set Key 3c_alani_army_legacy |
Unlocked at Rank Rank 2 |
is Background Skill False |
is Female Background Skill False |
is Male Only Background Skill False |
Background Weighting 0 |
Level 1
Unlocked at Rank 2
Defences: +1 barricades (this_army)
Defences: +1 sets of fire balls (this_army)
Defences: +1 sets of spike traps (this_army)
Defences: +1 sets of sudes caltrops (this_army)
+4% armour for all units (this_army)
+7% melee defence skill for all units (this_army)
+2% attack range for all missile infantry and cavalry units (this_army)
Defences: +1 sets of fire balls (this_army)
Defences: +1 sets of spike traps (this_army)
Defences: +1 sets of sudes caltrops (this_army)
+4% armour for all units (this_army)
+7% melee defence skill for all units (this_army)
+2% attack range for all missile infantry and cavalry units (this_army)
Level 2
Unlocked at Rank 4
Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+8% armour for all units (this_army)
+14% melee defence skill for all units (this_army)
+4% attack range for all missile infantry and cavalry units (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+8% armour for all units (this_army)
+14% melee defence skill for all units (this_army)
+4% attack range for all missile infantry and cavalry units (this_army)
Level 3
Unlocked at Rank 6
Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+21% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+21% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
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