Massalia (Hannibal at the Gates) Champion Background Skills
Raider
A true warrior knows how to enjoy the spoils of war.Skill Name Raider |
Skill Key agent_background_champion_raider_generic |
Skill Node Set Key champion_skills |
Unlocked at Rank Rank 0 |
is Background Skill True |
is Female Background Skill False |
is Male Only Background Skill False |
Background Weighting 1 |
Level 1
Unlocked at Rank 0
Harass: -5% melee attack skill for all enemy units (this action)
Harass: -5% melee defence skill for all enemy units (this action)
Harass: -5% shots per minute for all enemy units (this action)
Raid: +3% damage to all buildings (this action)
Raid: -3% slave population (this action)
+4% income from raiding (parent army)
-2% upkeep for all land units (parent army)
Harass: -5% melee defence skill for all enemy units (this action)
Harass: -5% shots per minute for all enemy units (this action)
Raid: +3% damage to all buildings (this action)
Raid: -3% slave population (this action)
+4% income from raiding (parent army)
-2% upkeep for all land units (parent army)
Level 2
Unlocked at Rank 3
Harass: -10% melee attack skill for all enemy units (this action)
Harass: -10% melee defence skill for all enemy units (this action)
Harass: -10% shots per minute for all enemy units (this action)
Raid: +6% damage to all buildings (this action)
Raid: -6% slave population (this action)
+8% income from raiding (parent army)
-2% upkeep for all land units (parent army)
Harass: -10% melee defence skill for all enemy units (this action)
Harass: -10% shots per minute for all enemy units (this action)
Raid: +6% damage to all buildings (this action)
Raid: -6% slave population (this action)
+8% income from raiding (parent army)
-2% upkeep for all land units (parent army)
Level 3
Unlocked at Rank 5
Harass: -15% melee attack skill for all enemy units (this action)
Harass: -15% melee defence skill for all enemy units (this action)
Harass: -15% shots per minute for all enemy units (this action)
Raid: +9% damage to all buildings (this action)
Raid: -9% slave population (this action)
+12% income from raiding (parent army)
-2% upkeep for all land units (parent army)
Harass: -15% melee defence skill for all enemy units (this action)
Harass: -15% shots per minute for all enemy units (this action)
Raid: +9% damage to all buildings (this action)
Raid: -9% slave population (this action)
+12% income from raiding (parent army)
-2% upkeep for all land units (parent army)
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