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Home家園 / Total War: Rome II / Arevaci (Hannibal at the Gates) / 建築 / Spice 建築
Spice
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Spice Depot) Spice Level 1
Farmstead (Spice Depot)
Strange, exotic - even sensuous - smells fill the air.
2 1100 當地商業財富值200 (this_building)
+1每回合增長 (this_province)
40 spices (this_region)
+2%奴隸動亂 (this_province)
來自貿易協定的關稅收入+2% (this_faction)
+12跨國界的視線 (this_region)
2 Village (Large Spice Depot) Spice Level 2
Village (Large Spice Depot)
香料,藥品和熏香在全世界都很珍貴。
3 1700 -2食物 (this_region)
當地商業財富值350 (this_building)
+2每回合增長 (this_province)
80 spices (this_region)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+4%奴隸動亂 (this_province)
來自貿易協定的關稅收入+4% (this_faction)
+12跨國界的視線 (this_region)
3 Town (Spice Producer) Spice Level 3
Town (Spice Producer)
香料必須不斷生產。
5 3000 -4食物 (this_region)
當地商業財富值500 (this_building)
+3每回合增長 (this_province)
120 spices (this_region)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+6%奴隸動亂 (this_province)
來自貿易協定的關稅收入+6% (this_faction)
+12跨國界的視線 (this_region)
4 Pagus (Master Spice Producer) Spice Level 4
Pagus (Master Spice Producer)
香料,藥品和熏香在全世界都很珍貴。
8 5600 -8食物 (this_region)
當地商業財富值650 (this_building)
+4每回合增長 (this_province)
160 spices (this_region)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+8%奴隸動亂 (this_province)
來自貿易協定的關稅收入+8% (this_faction)
+12跨國界的視線 (this_region)
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