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Home家園 / Radious Total War Mod / Marcomanni (Imperator Augustus) / 建築 / Lead 建築
Lead
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Lead Mine) Lead Level 1
Farmstead (Lead Mine)
"We heat the rock, apply cold vinegar and BOOM! All the lead you can eat."
2 1200 120 wealth from mining (industry) (this_building)
+1每回合增長 (this_province)
40領導 (this_building)
+12跨國界的視線 (this_region)
2 Village (Trench Mine) Lead Level 2
Village (Trench Mine)
Shallow mining is less dangerous, but also less lucrative.
3 1800 170 wealth from mining (industry) (this_building)
+2每回合增長 (this_province)
80領導 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
3 Town (Shaft Mine) Lead Level 3
Town (Shaft Mine)
"Dig deeper, you dogs! You’re not done 'til I say so!"
5 3200 -4食物 (this_region)
220 wealth from mining (industry) (this_building)
+3每回合增長 (this_province)
120領導 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
裝甲等級一(+5%裝甲)招募時即得到 (this_province)
武器等級一(+5%近戰攻擊)招募時即得到 (this_province)
+12跨國界的視線 (this_region)
4 Pagus (Sluiced Mine) Lead Level 4
Pagus (Sluiced Mine)
Water reveals what stone conceals.
8 4600 -7食物 (this_region)
300 wealth from mining (industry) (this_building)
+5%工業建築的財富 (regions_in_this_province)
+4每回合增長 (this_province)
160領導 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
裝甲等級二(+10%裝甲)招募時即得到 (this_province)
等級II保護(+10%保護效力)在招募新兵中 (this_province)
武器等級二(+10%近戰攻擊)招募時即得到 (this_province)
+12跨國界的視線 (this_region)
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