Minor Settlement (Warhorse) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement (Warhorse) Level 1 Roman Hamlet (Warhorse) 社區繁榮發展是在共同基礎和利益上。 |
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4 | 1875 |
農業和畜牧業建築獲得的財富+4% (regions_in_this_province) 當地商業財富值128 (this_building) +2每回合增長 (this_province) 軍隊招募能力+1 (this_province) +10跨國界的視線 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10 Warhorse (this_building) 軍隊招募能力+1 (this_province) +10跨國界的視線 (this_region) |
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2 |
Minor Settlement (Warhorse) Level 2 Roman Village (Warhorse) 超越宏偉,羅馬帝國是村莊,而不是大城市之一。 |
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6 | 3225 |
-2食物 (this_region) 農業和畜牧業建築獲得的財富+8% (regions_in_this_province) 當地商業財富值212 (this_building) +3每回合增長 (this_province) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25 Warhorse (this_building) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) |
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3 |
Minor Settlement (Warhorse) Level 3 Roman Small Town (Warhorse) 小城鎮養育了有野心的男人。 |
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10 | 4425 |
-4食物 (this_region) 農業和畜牧業建築獲得的財富+12% (regions_in_this_province) 當地商業財富值296 (this_building) +4每回合增長 (this_province) -4每回合的公共秩序(骯髒) (this_province) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 60 Warhorse (this_building) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) |
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4 |
Minor Settlement (Warhorse) Level 4 Roman Town (Warhorse) 不論哪裡有一座城鎮,哪裡就有羅馬人的世界。 |
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16 | 6390 |
-6食物 (this_region) 農業和畜牧業建築獲得的財富+16% (regions_in_this_province) 當地商業財富值381 (this_building) +5每回合增長 (this_province) -8每回合的公共秩序(骯髒) (this_province) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 商業刺激法令: 從工業建築中+8%財富 (this_province) +10跨國界的視線 (this_region) +1% 1st, 2nd and 3rd Class (this_building) 120 Warhorse (this_building) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) |
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