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Monumental Architect Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Industrial Level 4

Monumental Architect

Great builders, working for the glory of their gods and people.

Although it was greatly advanced by the Romans, many other cultures had long traditions of quarrying and mining. Over time, skilled freemen and artisan stonemasons appeared, who could extract and prepare the raw materials on-site. Gold and gem mining in Egypt, for example, began with the extraction of material from easily accessible alluvial deposits, while shaft mining in Nubia began as early as 1300BC. In the latter, ancient methods such as fire-setting were employed, using water to rapidly cool the heated stone and shatter the rock face. Quarrying stone, for great cities and monuments, was well advanced by the 3rd century BC. From the Parthenon to the Pyramids, the capacity of the ancients to extract, work, sculpt, and transport stone is still evident today.

繁體中文化: 巴哈姆特全軍破敵板

Industrial

Quarry
Quarry
(rom_ALL_industry_minor_1)
Industrial Level 0
Trench Mine
Trench Mine
(rom_ALL_industry_minor_mine_2)
Industrial Level 1
Shaft Mine
Shaft Mine
(rom_ALL_industry_minor_mine_3)
Industrial Level 2
Sluiced Mine
Sluiced Mine
(rom_ALL_industry_minor_mine_4)
Industrial Level 3
Stone Quarry
Stone Quarry
(rom_ALL_industry_minor_quarry_2)
Industrial Level 1
Stone Cutter
Stone Cutter
(rom_ALL_industry_minor_quarry_3)
Industrial Level 2
Monumental Architect
Monumental Architect
(rom_ALL_industry_minor_quarry_4)
Industrial Level 3
Monumental Architect

Building Name

Monumental Architect

Level Name

rom_ALL_industry_minor_quarry_4

Building Chain

Industrial

Building Level

4

Create Time

16

Create Cost

8640

Require Resource

大理石
大理石

Require Technology

望筒
望筒

Effects

-15%工程造價 (regions_in_this_province)
工業產生的財富600 (this_building)
+20%工業建築的財富 (regions_in_this_province)
-10每回合的公共秩序(骯髒) (this_province)
+20%奴隸產生的財富 (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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