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阿维尔尼 阿维尔尼 建筑

Iron 建筑




Iron

Farmstead (Iron Workshop)
Village (Shieldmaker)
Pagus (Armourer)
Village (Blacksmith)
Pagus (Weaponsmith)
Iron
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Iron Workshop) Iron Level 1
Farmstead (Iron Workshop)
"Bronze? Pah! Bronze is for children!"
2 1000 手工业生产100财富 (this_building)
每回合人口增长+1 (this_province)
50铸铁 (this_building)
可用下级护甲(护甲+5%) (所有行省)
可用下级武器(近战攻击+5%) (所有行省)
边界外视野范围+12 (this_region)
2 Village (Blacksmith) Iron Level 2
Village (Blacksmith)
藉由学习了另一个世界的知识,铁匠在此铸造了更加强大的武器
3 2500 粮食-2 (this_region)
手工业生产200财富 (this_building)
每回合人口增长+2 (this_province)
100铸铁 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级护甲(护甲+5%) (所有行省)
可用中级武器(近战攻击+10%) (所有行省)
边界外视野范围+12 (this_region)
3 Village (Shieldmaker) Iron Level 2
Village (Shieldmaker)
A good shield defends. An excellent shield is a weapon in itself.
3 2500 粮食-2 (this_region)
手工业生产200财富 (this_building)
每回合人口增长+2 (this_province)
100铸铁 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用中级护甲(护甲+10%) (所有行省)
可用中级盾牌(盾牌防御+10%) (所有行省)
边界外视野范围+12 (this_region)
4 Pagus (Weaponsmith) Iron Level 3
Pagus (Weaponsmith)
There is a line between craft and art which the greatest smiths straddle.
5 3500 粮食-6 (this_region)
手工业生产300财富 (this_building)
每回合人口增长+3 (this_province)
150铸铁 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级护甲(护甲+5%) (所有行省)
可用上级武器(近战攻击+20%) (所有行省)
边界外视野范围+12 (this_region)
5 Pagus (Armourer) Iron Level 3
Pagus (Armourer)
There is a line between craft and art which the greatest smiths straddle.
5 3500 粮食-6 (this_region)
手工业生产300财富 (this_building)
每回合人口增长+3 (this_province)
150铸铁 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用上级护甲(护甲+20%) (所有行省)
可用上级盾牌(盾牌防御+20%) (所有行省)
边界外视野范围+12 (this_region)
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