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Home导航 / Total War: Rome II / Sparta (Wrath of Sparta) / 建筑 / Settlement (Open Air Tannery)
Settlement (Open Air Tannery) Sparta (Wrath of Sparta)Sparta (Wrath of Sparta) Leather Level 2

Settlement (Open Air Tannery)

"The neighbours hate the smell, but they'd complain louder with no wineskins."

People have been using hides to protect and clothe themselves ever since they began to trap and kill animals, according to archaeological evidence going back as far as the Palaeolithic period. As animal husbandry developed the use and availability of hides increased. Processes of tanning were introduced to make more durable leather. All manner of substances - tannins from trees to faeces and animal brains - were used to treat the skins. Tanning was seen as a smelly, dirty even poisonous trade and so was banished to the outskirts of towns. However, after tanning the hides could be used as waterskins, bags, boats, armour, sandals, boots, scabbards, and harnesses, amongst many other useful products. Calf or goat skins were also made into parchments by soaking them in lime.

汉化补丁: 3DM蒹葭汉化组

Leather

Village (Tannery)
Village (Tannery)
(greek_leather_1)
Leather Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Leather Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Leather Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Leather Level 3
Settlement (Open Air Tannery)

Building Name

Settlement (Open Air Tannery)

Level Name

greek_leather_2

Building Chain

Leather

Building Level

2

Create Time

3

Create Cost

1400

Effects

粮食-1 (this_region)
手工业生产150财富 (this_building)
+10% wealth from manufacturing (industry) (所有区域)
每回合人口增长+2 (this_province)
80皮革 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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