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Home导航 / Total War: Rome II / Boiotian League (Wrath of Sparta) / 建筑 / Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm) Boiotian League (Wrath of Sparta)Boiotian League (Wrath of Sparta) Grain Level 3

Town (Grain Irrigated Farm)

"We can't bring the farm to the river… let's bring the river to the farm."

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

汉化补丁: 3DM蒹葭汉化组

Grain

Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Grain Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Grain Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Grain Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Grain Level 3
Town (Grain Irrigated Farm)

Building Name

Town (Grain Irrigated Farm)

Level Name

greek_grain_3

Building Chain

Grain

Building Level

3

Create Time

5

Create Cost

2600

Require Technology

建筑发展
建筑发展

Effects

3粮食 (all regions in adjacent provinces)
3 food (all regions in local province) (regions_in_this_province)
农业生产80财富 (this_building)
农业产值+40% (regions_in_this_province)
每回合人口增长+3 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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