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Home导航 / Total War: Rome II / Veneti Pretenders (Rise of the Republic) / 建筑 / Touto Assembly
Touto Assembly Veneti Pretenders (Rise of the Republic)Veneti Pretenders (Rise of the Republic) City Centre Level 4

Touto Assembly

An innocuous crowd of people, drawn together by common values.

The Samnite system of ‘touto’ – similar to the Roman ‘civitas’ except in scale – dictated the nature of their political and administrative life. Each touto was a mini-republic within the whole, with its own council and assemblies. Each chief councillor held the title ‘Meddix Tuticus’ (literally ‘community manager’), with representatives were elected by the populace and open criticism of the individuals holding power was encouraged in the true spirit of democracy.

汉化补丁: 3DM蒹葭汉化组

City Centre

Commons
Commons
(inv_ita_city_centre_1)
City Centre Level 0
Storage Pit
Storage Pit
(inv_ita_city_centre_food_2)
City Centre Level 1
Souterrain
Souterrain
(inv_ita_city_centre_food_3)
City Centre Level 2
Smokehouse
Smokehouse
(inv_ita_city_centre_food_4)
City Centre Level 3
Touto Court
Touto Court
(inv_ita_city_centre_govt_2)
City Centre Level 1
Touto Council
Touto Council
(inv_ita_city_centre_govt_3)
City Centre Level 2
Touto Assembly
Touto Assembly
(inv_ita_city_centre_govt_4)
City Centre Level 3
Kapeloi
Kapeloi
(inv_ita_city_centre_market_2)
City Centre Level 1
Open Air Market
Open Air Market
(inv_ita_city_centre_market_3)
City Centre Level 2
Great Fair
Great Fair
(inv_ita_city_centre_market_4)
City Centre Level 3
Slave Trader
Slave Trader
(inv_ita_city_centre_slave_2)
City Centre Level 1
Slave Market
Slave Market
(inv_ita_city_centre_slave_3)
City Centre Level 2
Touto Assembly

Building Name

Touto Assembly

Level Name

inv_ita_city_centre_govt_4

Building Chain

City Centre

Building Level

4

Create Time

8

Create Cost

5200

Require Resource

酒类
酒类

Effects

+4 Italian cultural influence (this_region)
粮食-8 (this_region)
民生设施生产150财富 (this_building)
每回合公共秩序+6 (this_province)
税率+6% (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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