Province Capital | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Province Capital Level 1 Village 乡邻意利投合则长盛 |
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2 | 1500 |
传播拉丁文化(影响+2) (this_region) 所有产值+6% (regions_in_this_province) 民生设施生产200财富 (this_building) 每回合人口增长+3 (this_province) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) |
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2 |
Province Capital Level 2 City 城市是文明、文化、舒适与快乐的家 |
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3 | 2700 |
传播拉丁文化(影响+3) (this_region) 粮食-1 (this_region) 所有产值+8% (regions_in_this_province) 民生设施生产300财富 (this_building) 每回合人口增长+5 (this_province) 每回合公共秩序-1(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+12 (this_region) |
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3 |
Province Capital Level 3 Municipium "It's the tannery you’re after? Just past the masons, follow your nose." |
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5 | 4400 |
传播拉丁文化(影响+4) (this_region) 粮食-4 (this_region) 所有产值+10% (regions_in_this_province) 民生设施生产400财富 (this_building) 每回合人口增长+7 (this_province) 每回合公共秩序-2(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+12 (this_region) |
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4 |
Province Capital Level 4 Urbs "I found Rome a city of brick, and left it a city of marble." |
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8 | 7100 |
传播拉丁文化(影响+5) (this_region) 粮食-8 (this_region) 所有产值+12% (regions_in_this_province) 民生设施生产500财富 (this_building) 每回合人口增长+9 (this_province) 每回合公共秩序-4(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+12 (this_region) |
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