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Minor Settlement (Copper) 建筑




Minor Settlement (Copper)

Barbarian Hamlet (Copper)
Barbarian Village (Copper)
Barbarian Trade Hub (Copper)
Fortified Barbarian Pagus (Copper)
Minor Settlement (Copper)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Barbarian Hamlet (Copper) Minor Settlement (Copper) Level 1
Barbarian Hamlet (Copper)
九层之台,起于垒土
4 1875 手工业生产168财富 (this_building)
每回合人口增长+1 (this_province)
重型部队招募成本-2% (this_province)
军队招募容量+1 (this_province)
10铜 (this_building)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10铜 (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
2 Barbarian Village (Copper) Minor Settlement (Copper) Level 2
Barbarian Village (Copper)
村庄有如百姓的心脏
6 3225 粮食-2 (this_region)
手工业生产338财富 (this_building)
每回合人口增长+2 (this_province)
重型部队招募成本-4% (this_province)
军队招募容量+1 (this_province)
25铜 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25铜 (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 Barbarian Trade Hub (Copper) Minor Settlement (Copper) Level 3
Barbarian Trade Hub (Copper)
小镇充斥着饥饿的百姓
10 4425 粮食-4 (this_region)
手工业生产507财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
100铜 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
100铜 (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 Fortified Barbarian Pagus (Copper) Minor Settlement (Copper) Level 4
Fortified Barbarian Pagus (Copper)
There is a line between craft and art which the greatest smiths straddle.
16 6390 粮食-6 (this_region)
手工业生产507财富 (this_building)
每回合人口增长+5 (this_province)
每回合公共秩序-8(肮脏) (this_province)
重型部队招募成本-6% (this_province)
军队招募容量+1 (this_province)
120铜 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120铜 (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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