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亚美尼亚 亚美尼亚 建筑

城镇中心 建筑




城镇中心

广场
Supply Pit
Supply Warehouse
Supply Complex
Warhorse Pens
Warhorse Breeder
Warhorse Ranch
斗技场
马球场
球技场
市政厅
总督府
皇家宫殿
香料集市
香料市场
香料巴扎
图书馆
泥板档案馆
书吏学院
奴隶集市
奴隶拍卖行
Central Slave Quarters
市场
巴扎
商队旅社
城镇中心
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 广场 城镇中心 Level 1
广场
城镇的核心是法律、贸易和文书
4 1200 文化生产75财富 (this_building)
每回合公共秩序+1 (this_province)
+0.1% 1st Class Citizen (this_building)
2 图书馆 城镇中心 Level 2
图书馆
掌控过去的记忆,便可掌控现在和未来
6 1800 文化生产75财富 (this_building)
研究速率+5% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.3% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
3 Warhorse Pens 城镇中心 Level 2
Warhorse Pens
A good mount is not just a companion in battle, but a sign of wealth.
6 3900 农业与畜业产值+5% (regions_in_this_province)
本地商业生产150财富 (this_building)
骑兵部队招募成本-3% (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级战马(骑兵速度+5%) (this_province)
+0.3% 1st Class Citizen (this_building)
1 Warhorse (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
4 香料集市 城镇中心 Level 2
香料集市
全世界都视香料、药、香为珍贵的资源
6 2550 所有商业产值+10% (regions_in_this_province)
本地商业生产150财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -8% local farming income (this_province)
Import Food Edict: +1 growth (this_province)
5 市场 城镇中心 Level 2
市场
商业保证了社区及其人民的财富增长
6 2100 5粮食 (this_region)
农业产值+10% (regions_in_this_province)
本地商业生产150财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贸易协议所获关税收入+2% (this_faction)
+0.3% 2nd Class Citizen (this_building)
+0.1% Foreigner Population (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
6 市政厅 城镇中心 Level 2
市政厅
本地总督府,管理社区和附近的道路网
6 2250 文化生产150财富 (this_building)
每回合公共秩序+3 (this_province)
新募贵族经验+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.5% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
7 奴隶集市 城镇中心 Level 2
奴隶集市
奴隶贸易与奴隶贩子随处可见
6 4050 本地商业生产75财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
减少奴隶人口下降趋势 (this_province)
奴隶产值+25% (this_province)
建筑建造成本-5% (regions_in_this_province)
奴隶骚动-2 (this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% Foreigner Population (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Sell Slaves Edict: -5% slave population (this_province)
8 斗技场 城镇中心 Level 2
斗技场
作为最早的观赏性体育项目,摔跤有着古老悠久的传统
6 2100 文化生产75财富 (this_building)
每回合公共秩序+5 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
9 Supply Pit 城镇中心 Level 2
Supply Pit
It is never a bad idea to stockpile salt, grain, and supplies.
6 3300 农业与畜业产值+10% (regions_in_this_province)
民生设施生产112财富 (this_building)
军队补员+2% (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
被围攻时遭受损耗-10% (your_characters_in_this_region)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
1 grain (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
10 泥板档案馆 城镇中心 Level 3
泥板档案馆
千百年来历史和哲学的坚强护盾
10 3000 文化生产120财富 (this_building)
研究速率+10% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.5% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
11 Warhorse Breeder 城镇中心 Level 3
Warhorse Breeder
Masterful husbandry can result in horses with the perfect traits for its role.
10 6900 粮食-2 (this_region)
农业与畜业产值+10% (regions_in_this_province)
本地商业生产250财富 (this_building)
骑兵部队招募成本-4% (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用中级战马(骑兵速度+10%) (this_province)
+0.5% 1st Class Citizen (this_building)
3 Warhorse (this_building)
-9% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
12 香料市场 城镇中心 Level 3
香料市场
香料贸易一定要流通起来
10 5100 所有商业产值+20% (regions_in_this_province)
本地商业生产350财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -12% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
13 巴扎 城镇中心 Level 3
巴扎
所有的传闻都说那个世界遍地都是黄金
10 3600 10粮食 (this_region)
农业产值+20% (regions_in_this_province)
本地商业生产350财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贸易协议所获关税收入+4% (this_faction)
+0.5% 2nd Class Citizen (this_building)
+0.2% Foreigner Population (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
14 总督府 城镇中心 Level 3
总督府
总督用国王的口吻讲话,没什么人认真地听
10 3750 粮食-4 (this_region)
文化生产275财富 (this_building)
每回合公共秩序+5 (this_province)
新募贵族经验+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+1% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
15 奴隶拍卖行 城镇中心 Level 3
奴隶拍卖行
最高竞价人买到的奴隶默默肩负着整个世界
10 8542 粮食-4 (this_region)
农业与畜业产值+10% (regions_in_this_province)
本地商业生产150财富 (this_building)
每回合公共秩序-3(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
减少奴隶人口下降趋势 (this_province)
奴隶产值+50% (this_province)
建筑建造成本-10% (regions_in_this_province)
奴隶骚动-3 (this_province)
振兴商业法令:
奴隶产值+10% (this_province)
振兴商业法令:
中度减少奴隶人口降低趋势 (this_province)
振兴商业法令:
奴隶骚动-10 (this_province)
+0.1% 1st Class Citizen (this_building)
+1% Foreigner Population (this_building)
1 trained slaves (this_building)
Requires the Trained Slaves resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Sell Slaves Edict: -10% slave population (this_province)
16 马球场 城镇中心 Level 3
马球场
居贵族运动之名,处战争游戏之实
10 3900 文化生产150财富 (this_building)
每回合公共秩序+10 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.3% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
17 Supply Warehouse 城镇中心 Level 3
Supply Warehouse
It is always a good idea to stockpile salt, grain, and supplies.
10 6450 粮食-3 (this_region)
农业与畜业产值+20% (regions_in_this_province)
民生设施生产130财富 (this_building)
军队补员+4% (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
被围攻时遭受损耗-20% (your_characters_in_this_region)
+0.3% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
5 grain (this_building)
1 salt (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
18 Central Slave Quarters 城镇中心 Level 4
Central Slave Quarters
A central location for the buying, selling, housing and display of all types of slaves.
16 12000 粮食-8 (this_region)
农业与畜业产值+15% (regions_in_this_province)
手工业产值+10% (regions_in_this_province)
本地商业生产200财富 (this_building)
每回合公共秩序-6(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
减少奴隶人口下降趋势 (this_province)
奴隶产值+75% (this_province)
建筑建造成本-10% (regions_in_this_province)
奴隶骚动-4 (this_province)
振兴商业法令:
奴隶产值+15% (this_province)
振兴商业法令:
中度减少奴隶人口降低趋势 (this_province)
+0.2% 1st Class Citizen (this_building)
+1.5% Foreigner Population (this_building)
5 trained slaves (this_building)
Requires the Trained Slaves resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Sell Slaves Edict: -15% slave population (this_province)
19 Warhorse Ranch 城镇中心 Level 4
Warhorse Ranch
It is said that heavy cavalry can shake the very ground with their gallop.
16 11156 粮食-6 (this_building)
农业与畜业产值+15% (regions_in_this_province)
本地商业生产425财富 (this_building)
骑兵部队招募成本-8% (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用上级战马(骑兵速度+20%) (this_province)
+1% 1st Class Citizen (this_building)
5 Warhorse (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
20 香料巴扎 城镇中心 Level 4
香料巴扎
从远方运来的国外的香料和奇珍异宝给我们带来了财富和奇迹!
16 11322 所有商业产值+40% (regions_in_this_province)
本地商业生产650财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
振兴商业法令:
所有商业建筑产值+5% (this_province)
振兴商业法令:
因奢侈品导致公共秩序+4 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
21 商队旅社 城镇中心 Level 4
商队旅社
来自全世界的商人交易着商品,流传着流言蜚语
16 7200 15粮食 (this_region)
农业产值+40% (regions_in_this_province)
本地商业生产650财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贸易协议所获关税收入+6% (this_faction)
振兴商业法令:
所有商业建筑产值+10% (this_province)
+1% 2nd Class Citizen (this_building)
+0.3% Foreigner Population (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
22 皇家宫殿 城镇中心 Level 4
皇家宫殿
心中没有敬畏之情的人都是该死的蠢货
16 7560 粮食-10 (this_region)
文化生产425财富 (this_building)
每回合公共秩序+7 (this_province)
新募贵族经验+3 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
税务征集法令:
税率+4% (this_province)
+1.5% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
23 球技场 城镇中心 Level 4
球技场
比赛是一回事,而胜利就是另一回事了
16 9720 文化生产200财富 (this_building)
每回合公共秩序+20 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
面包与娱乐法令:
所有文化建筑产值+20% (this_province)
面包与娱乐法令:
公共秩序+4 (this_province)
+0.4% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
24 Supply Complex 城镇中心 Level 4
Supply Complex
You have accumulated enough resources to last a long while... even if besieged.
16 10965 粮食-8 (this_region)
农业与畜业产值+30% (regions_in_this_province)
民生设施生产180财富 (this_building)
军队补员+6% (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+2
(港口城镇加倍) (this_region)
被围攻时遭受损耗-40% (your_characters_in_this_region)
面包与娱乐法令:
每回合人口增长+3 (this_province)
+0.4% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
5 grain (this_building)
5 salt (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
25 书吏学院 城镇中心 Level 4
书吏学院
国王和他的顾问的智慧要为所有人考虑
16 6840 文化生产180财富 (this_building)
研究速率+20% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+1% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
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