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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
城镇中心 Level 1 广场 城镇的核心是法律、贸易和文书 |
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4 | 1200 |
文化生产75财富 (this_building) 每回合公共秩序+1 (this_province) +0.1% 1st Class Citizen (this_building) |
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2 |
城镇中心 Level 2 图书馆 掌控过去的记忆,便可掌控现在和未来 |
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6 | 1800 |
文化生产75财富 (this_building) 研究速率+5% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.3% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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3 |
城镇中心 Level 2 Warhorse Pens A good mount is not just a companion in battle, but a sign of wealth. |
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6 | 3900 |
农业与畜业产值+5% (regions_in_this_province) 本地商业生产150财富 (this_building) 骑兵部队招募成本-3% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用下级战马(骑兵速度+5%) (this_province) +0.3% 1st Class Citizen (this_building) 1 Warhorse (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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4 |
城镇中心 Level 2 香料集市 全世界都视香料、药、香为珍贵的资源 |
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6 | 2550 |
所有商业产值+10% (regions_in_this_province) 本地商业生产150财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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5 |
城镇中心 Level 2 市场 商业保证了社区及其人民的财富增长 |
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6 | 2100 |
5粮食 (this_region) 农业产值+10% (regions_in_this_province) 本地商业生产150财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贸易协议所获关税收入+2% (this_faction) +0.3% 2nd Class Citizen (this_building) +0.1% Foreigner Population (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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6 |
城镇中心 Level 2 市政厅 本地总督府,管理社区和附近的道路网 |
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6 | 2250 |
文化生产150财富 (this_building) 每回合公共秩序+3 (this_province) 新募贵族经验+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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7 |
城镇中心 Level 2 奴隶集市 奴隶贸易与奴隶贩子随处可见 |
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6 | 4050 |
本地商业生产75财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+25% (this_province) 建筑建造成本-5% (regions_in_this_province) 奴隶骚动-2 (this_province) +0.1% 1st Class Citizen (this_building) +0.5% Foreigner Population (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -5% slave population (this_province) |
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8 |
城镇中心 Level 2 斗技场 作为最早的观赏性体育项目,摔跤有着古老悠久的传统 |
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6 | 2100 |
文化生产75财富 (this_building) 每回合公共秩序+5 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.2% 1st Class Citizen (this_building) +0.3% 2nd Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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9 |
城镇中心 Level 2 Supply Pit It is never a bad idea to stockpile salt, grain, and supplies. |
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6 | 3300 |
农业与畜业产值+10% (regions_in_this_province) 民生设施生产112财富 (this_building) 军队补员+2% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 被围攻时遭受损耗-10% (your_characters_in_this_region) +0.2% 1st Class Citizen (this_building) +0.3% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 1 grain (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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10 |
城镇中心 Level 3 泥板档案馆 千百年来历史和哲学的坚强护盾 |
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10 | 3000 |
文化生产120财富 (this_building) 研究速率+10% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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11 |
城镇中心 Level 3 Warhorse Breeder Masterful husbandry can result in horses with the perfect traits for its role. |
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10 | 6900 |
粮食-2 (this_region) 农业与畜业产值+10% (regions_in_this_province) 本地商业生产250财富 (this_building) 骑兵部队招募成本-4% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用中级战马(骑兵速度+10%) (this_province) +0.5% 1st Class Citizen (this_building) 3 Warhorse (this_building) -9% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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12 |
城镇中心 Level 3 香料市场 香料贸易一定要流通起来 |
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10 | 5100 |
所有商业产值+20% (regions_in_this_province) 本地商业生产350财富 (this_building) 每回合公共秩序-4(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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13 |
城镇中心 Level 3 巴扎 所有的传闻都说那个世界遍地都是黄金 |
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10 | 3600 |
10粮食 (this_region) 农业产值+20% (regions_in_this_province) 本地商业生产350财富 (this_building) 每回合公共秩序-4(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贸易协议所获关税收入+4% (this_faction) +0.5% 2nd Class Citizen (this_building) +0.2% Foreigner Population (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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14 |
城镇中心 Level 3 总督府 总督用国王的口吻讲话,没什么人认真地听 |
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10 | 3750 |
粮食-4 (this_region) 文化生产275财富 (this_building) 每回合公共秩序+5 (this_province) 新募贵族经验+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +1% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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15 |
城镇中心 Level 3 奴隶拍卖行 最高竞价人买到的奴隶默默肩负着整个世界 |
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10 | 8542 |
粮食-4 (this_region) 农业与畜业产值+10% (regions_in_this_province) 本地商业生产150财富 (this_building) 每回合公共秩序-3(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+50% (this_province) 建筑建造成本-10% (regions_in_this_province) 奴隶骚动-3 (this_province) 振兴商业法令: 奴隶产值+10% (this_province) 振兴商业法令: 中度减少奴隶人口降低趋势 (this_province) 振兴商业法令: 奴隶骚动-10 (this_province) +0.1% 1st Class Citizen (this_building) +1% Foreigner Population (this_building) 1 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -10% slave population (this_province) |
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16 |
城镇中心 Level 3 马球场 居贵族运动之名,处战争游戏之实 |
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10 | 3900 |
文化生产150财富 (this_building) 每回合公共秩序+10 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.3% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) -8% provincial income (building upkeep) (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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17 |
城镇中心 Level 3 Supply Warehouse It is always a good idea to stockpile salt, grain, and supplies. |
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10 | 6450 |
粮食-3 (this_region) 农业与畜业产值+20% (regions_in_this_province) 民生设施生产130财富 (this_building) 军队补员+4% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+1 (港口城镇加倍) (this_region) 被围攻时遭受损耗-20% (your_characters_in_this_region) +0.3% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 5 grain (this_building) 1 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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18 |
城镇中心 Level 4 Central Slave Quarters A central location for the buying, selling, housing and display of all types of slaves. |
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16 | 12000 |
粮食-8 (this_region) 农业与畜业产值+15% (regions_in_this_province) 手工业产值+10% (regions_in_this_province) 本地商业生产200财富 (this_building) 每回合公共秩序-6(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+75% (this_province) 建筑建造成本-10% (regions_in_this_province) 奴隶骚动-4 (this_province) 振兴商业法令: 奴隶产值+15% (this_province) 振兴商业法令: 中度减少奴隶人口降低趋势 (this_province) +0.2% 1st Class Citizen (this_building) +1.5% Foreigner Population (this_building) 5 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -15% slave population (this_province) |
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19 |
城镇中心 Level 4 Warhorse Ranch It is said that heavy cavalry can shake the very ground with their gallop. |
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16 | 11156 |
粮食-6 (this_building) 农业与畜业产值+15% (regions_in_this_province) 本地商业生产425财富 (this_building) 骑兵部队招募成本-8% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用上级战马(骑兵速度+20%) (this_province) +1% 1st Class Citizen (this_building) 5 Warhorse (this_building) -12% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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20 |
城镇中心 Level 4 香料巴扎 从远方运来的国外的香料和奇珍异宝给我们带来了财富和奇迹! |
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16 | 11322 |
所有商业产值+40% (regions_in_this_province) 本地商业生产650财富 (this_building) 每回合公共秩序-10(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 振兴商业法令: 所有商业建筑产值+5% (this_province) 振兴商业法令: 因奢侈品导致公共秩序+4 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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21 |
城镇中心 Level 4 商队旅社 来自全世界的商人交易着商品,流传着流言蜚语 |
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16 | 7200 |
15粮食 (this_region) 农业产值+40% (regions_in_this_province) 本地商业生产650财富 (this_building) 每回合公共秩序-10(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贸易协议所获关税收入+6% (this_faction) 振兴商业法令: 所有商业建筑产值+10% (this_province) +1% 2nd Class Citizen (this_building) +0.3% Foreigner Population (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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22 |
城镇中心 Level 4 皇家宫殿 心中没有敬畏之情的人都是该死的蠢货 |
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16 | 7560 |
粮食-10 (this_region) 文化生产425财富 (this_building) 每回合公共秩序+7 (this_province) 新募贵族经验+3 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 税务征集法令: 税率+4% (this_province) +1.5% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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23 |
城镇中心 Level 4 球技场 比赛是一回事,而胜利就是另一回事了 |
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16 | 9720 |
文化生产200财富 (this_building) 每回合公共秩序+20 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 面包与娱乐法令: 所有文化建筑产值+20% (this_province) 面包与娱乐法令: 公共秩序+4 (this_province) +0.4% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) -10% provincial income (building upkeep) (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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24 |
城镇中心 Level 4 Supply Complex You have accumulated enough resources to last a long while... even if besieged. |
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16 | 10965 |
粮食-8 (this_region) 农业与畜业产值+30% (regions_in_this_province) 民生设施生产180财富 (this_building) 军队补员+6% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+2 (港口城镇加倍) (this_region) 被围攻时遭受损耗-40% (your_characters_in_this_region) 面包与娱乐法令: 每回合人口增长+3 (this_province) +0.4% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 5 grain (this_building) 5 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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25 |
城镇中心 Level 4 书吏学院 国王和他的顾问的智慧要为所有人考虑 |
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16 | 6840 |
文化生产180财富 (this_building) 研究速率+20% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +1% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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