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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
城镇中心 Level 1 公共会场 会场可不仅是集市,这可是全社会的心脏 |
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4 | 1200 |
文化生产75财富 (this_building) 每回合公共秩序+1 (this_province) +0.1% All Population Classes (this_building) |
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2 |
城镇中心 Level 2 图书馆 图书馆是全体人类的记忆 |
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6 | 1800 |
文化生产75财富 (this_building) 研究速率+5% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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3 |
城镇中心 Level 2 Warhorse Pens A good mount is not just a companion in battle, but a sign of wealth. |
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6 | 3900 |
农业与畜业产值+5% (regions_in_this_province) 本地商业生产150财富 (this_building) 骑兵部队招募成本-3% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用下级战马(骑兵速度+5%) (this_province) +0.3% 1st Class Citizen (this_building) 1 Warhorse (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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4 |
城镇中心 Level 2 熟食店 假使桌上无美味,罗马人将何以寄身? |
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6 | 1950 |
4粮食 (this_region) 农业与畜业产值+5% (regions_in_this_province) 本地商业生产75财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.3% 2nd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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5 |
城镇中心 Level 2 酒类市集 嗝! |
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6 | 2700 |
所有商业产值+5% (regions_in_this_province) 本地商业生产300财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贸易协议所获关税收入+5% (this_faction) +1% Foreigner Population (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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6 |
城镇中心 Level 2 家畜市集 保持肉质新鲜,最简便的方法是留着牲畜不杀 |
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6 | 2400 |
畜业产值+10% (regions_in_this_province) 本地商业生产180财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 3rd Class Citizen (this_building) Requires the Livestock resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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7 |
城镇中心 Level 2 奴隶贩子 奴隶是帝国的命脉,没了他们,帝国将一事无成 |
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6 | 4650 |
手工业产值+5% (regions_in_this_province) 本地商业生产75财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+25% (this_province) 建筑建造成本-5% (regions_in_this_province) 奴隶骚动-2 (this_province) +0.3% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -5% slave population (this_province) |
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8 |
城镇中心 Level 2 圆形竞技场 罗马人应该有尊严地结束光荣的一生 |
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6 | 2250 |
文化生产75财富 (this_building) 每回合公共秩序+6 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.3% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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9 |
城镇中心 Level 2 Supply Pit It is never a bad idea to stockpile salt, grain, and supplies. |
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6 | 3300 |
农业与畜业产值+10% (regions_in_this_province) 民生设施生产112财富 (this_building) 军队补员+2% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 被围攻时遭受损耗-10% (your_characters_in_this_region) +0.2% 1st Class Citizen (this_building) +0.3% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 1 grain (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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10 |
城镇中心 Level 3 档案馆 万事万物录于卷宗记于人心之时,就是社会建立之时 |
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10 | 2850 |
粮食-4 (this_region) 文化生产120财富 (this_building) 研究速率+10% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +1% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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11 |
城镇中心 Level 3 Warhorse Breeder Masterful husbandry can result in horses with the perfect traits for its role. |
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10 | 6900 |
粮食-2 (this_region) 农业与畜业产值+10% (regions_in_this_province) 本地商业生产250财富 (this_building) 骑兵部队招募成本-4% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用中级战马(骑兵速度+10%) (this_province) +0.5% 1st Class Citizen (this_building) 3 Warhorse (this_building) -9% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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12 |
城镇中心 Level 3 小酒馆 珍馐醪醇是最喜闻乐见的文明盛酒 |
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10 | 2700 |
7粮食 (this_region) 农业与畜业产值+10% (regions_in_this_province) 本地商业生产100财富 (this_building) 每回合公共秩序-4(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 2nd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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13 |
城镇中心 Level 3 酒店 诚实的酒商从不拒绝品尝自己的美酒 |
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10 | 5700 |
所有商业产值+10% (regions_in_this_province) 本地商业生产500财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贸易协议所获关税收入+10% (this_faction) +2% Foreigner Population (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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14 |
城镇中心 Level 3 屠宰场 定要填满众人胃口 |
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10 | 4800 |
畜业产值+20% (regions_in_this_province) 本地商业生产400财富 (this_building) 每回合公共秩序-4(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +1% 3rd Class Citizen (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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15 |
城镇中心 Level 3 希腊市场 希腊奴隶不光劲大,脑子还好使 |
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10 | 8925 |
粮食-4 (this_region) 农业与畜业产值+10% (regions_in_this_province) 手工业产值+7% (regions_in_this_province) 本地商业生产120财富 (this_building) 每回合公共秩序-3(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+50% (this_province) 建筑建造成本-10% (regions_in_this_province) 奴隶骚动-3 (this_province) 振兴商业法令: 奴隶骚动-10 (this_province) +0.5% 3rd Class Citizen (this_building) 1 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -10% slave population (this_province) |
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16 |
城镇中心 Level 3 角斗士学校 鞭笞,火烙,最后他们学会了战斗 |
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10 | 6000 |
粮食-4 (this_region) 文化生产150财富 (this_building) 每回合公共秩序+12 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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17 |
城镇中心 Level 3 Supply Warehouse It is always a good idea to stockpile salt, grain, and supplies. |
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10 | 6450 |
粮食-3 (this_region) 农业与畜业产值+20% (regions_in_this_province) 民生设施生产140财富 (this_building) 军队补员+4% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+1 (港口城镇加倍) (this_region) 被围攻时遭受损耗-20% (your_characters_in_this_region) +0.3% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 5 grain (this_building) 1 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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18 |
城镇中心 Level 4 Central Slave Complex A central location for the buying, selling, housing and display of all types of slaves. |
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16 | 15300 |
粮食-8 (this_region) 农业与畜业产值+15% (regions_in_this_province) 手工业产值+10% (regions_in_this_province) 本地商业生产180财富 (this_building) 每回合公共秩序-6(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+75% (this_province) 建筑建造成本-10% (regions_in_this_province) 奴隶骚动-4 (this_province) 振兴商业法令: 奴隶产值+15% (this_province) 振兴商业法令: 中度减少奴隶人口降低趋势 (this_province) 振兴商业法令: 奴隶骚动-20 (this_province) +0.7% 3rd Class Citizen (this_building) 5 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -15% slave population (this_province) |
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19 |
城镇中心 Level 4 Warhorse Ranch It is said that heavy cavalry can shake the very ground with their gallop. |
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16 | 11156 |
粮食-6 (this_building) 农业与畜业产值+15% (regions_in_this_province) 本地商业生产400财富 (this_building) 骑兵部队招募成本-8% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用上级战马(骑兵速度+20%) (this_province) +1% 1st Class Citizen (this_building) 5 Warhorse (this_building) -12% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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20 |
城镇中心 Level 4 珍馐广场 如果你不买,说明你还不是真正想吃 |
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16 | 5580 |
13粮食 (this_region) 农业与畜业产值+20% (regions_in_this_province) 本地商业生产125财富 (this_building) 每回合公共秩序-10(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 振兴商业法令: 所有商业建筑产值+10% (this_province) +0.7% 2nd Class Citizen (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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21 |
城镇中心 Level 4 美酒广场 葡萄无处不长,但只有卖葡萄酒的地方才有酒香 |
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16 | 13005 |
所有商业产值+15% (regions_in_this_province) 本地商业生产650财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贸易协议所获关税收入+20% (this_faction) 面包与娱乐法令: 公共秩序+4 (this_province) 振兴商业法令: 因奢侈品导致公共秩序+4 (this_province) +3% Foreigner Population (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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22 |
城镇中心 Level 4 屠牛广场 只要地上四条腿跑的,都能在这儿被美食家找到 |
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16 | 10557 |
畜业产值+40% (regions_in_this_province) 本地商业生产780财富 (this_building) 每回合公共秩序-10(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 振兴商业法令: 贸易所得粮食+3 (this_province) +2% 3rd Class Citizen (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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23 |
城镇中心 Level 4 大竞技场 众人所见的,是沙地上的鲜血与荣耀 |
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16 | 11628 |
粮食-10 (this_region) 文化生产270财富 (this_building) 每回合公共秩序+24 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 面包与娱乐法令: 所有文化建筑产值+20% (this_province) 面包与娱乐法令: 公共秩序+4 (this_province) +0.7% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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24 |
城镇中心 Level 4 Supply Complex You have accumulated enough resources to last a long while... even if besieged. |
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16 | 10965 |
粮食-8 (this_region) 农业与畜业产值+30% (regions_in_this_province) 民生设施生产180财富 (this_building) 军队补员+6% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+2 (港口城镇加倍) (this_region) 被围攻时遭受损耗-40% (your_characters_in_this_region) 面包与娱乐法令: 每回合人口增长+3 (this_province) +0.4% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 5 grain (this_building) 5 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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25 |
城镇中心 Level 4 手抄室 书册誊抄一卷,则文明辉煌一分 |
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16 | 6300 |
粮食-10 (this_region) 文化生产180财富 (this_building) 研究速率+20% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 罗马化法令: 拉丁文化转化+2 (this_province) +2% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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