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Roman Republic (Macedonian Wars) Roman Republic (Macedonian Wars) 建筑

城镇中心 建筑




城镇中心

公共会场
Supply Pit
Supply Warehouse
Supply Complex
Warhorse Pens
Warhorse Breeder
Warhorse Ranch
圆形竞技场
角斗士学校
大竞技场
家畜市集
屠宰场
屠牛广场
熟食店
小酒馆
珍馐广场
图书馆
档案馆
手抄室
奴隶贩子
希腊市场
Central Slave Complex
酒类市集
酒店
美酒广场
城镇中心
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 公共会场 城镇中心 Level 1
公共会场
会场可不仅是集市,这可是全社会的心脏
4 1200 文化生产75财富 (this_building)
每回合公共秩序+1 (this_province)
+0.1% All Population Classes (this_building)
2 图书馆 城镇中心 Level 2
图书馆
图书馆是全体人类的记忆
6 1800 文化生产75财富 (this_building)
研究速率+5% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.5% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
3 Warhorse Pens 城镇中心 Level 2
Warhorse Pens
A good mount is not just a companion in battle, but a sign of wealth.
6 3900 农业与畜业产值+5% (regions_in_this_province)
本地商业生产150财富 (this_building)
骑兵部队招募成本-3% (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级战马(骑兵速度+5%) (this_province)
+0.3% 1st Class Citizen (this_building)
1 Warhorse (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
4 熟食店 城镇中心 Level 2
熟食店
假使桌上无美味,罗马人将何以寄身?
6 1950 4粮食 (this_region)
农业与畜业产值+5% (regions_in_this_province)
本地商业生产75财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.3% 2nd Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
5 酒类市集 城镇中心 Level 2
酒类市集
嗝!
6 2700 所有商业产值+5% (regions_in_this_province)
本地商业生产300财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贸易协议所获关税收入+5% (this_faction)
+1% Foreigner Population (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -8% local farming income (this_province)
Import Food Edict: +1 growth (this_province)
6 家畜市集 城镇中心 Level 2
家畜市集
保持肉质新鲜,最简便的方法是留着牲畜不杀
6 2400 畜业产值+10% (regions_in_this_province)
本地商业生产180财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.5% 3rd Class Citizen (this_building)
Requires the Livestock resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -8% local farming income (this_province)
Import Food Edict: +1 growth (this_province)
7 奴隶贩子 城镇中心 Level 2
奴隶贩子
奴隶是帝国的命脉,没了他们,帝国将一事无成
6 4650 手工业产值+5% (regions_in_this_province)
本地商业生产75财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
减少奴隶人口下降趋势 (this_province)
奴隶产值+25% (this_province)
建筑建造成本-5% (regions_in_this_province)
奴隶骚动-2 (this_province)
+0.3% 3rd Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Sell Slaves Edict: -5% slave population (this_province)
8 圆形竞技场 城镇中心 Level 2
圆形竞技场
罗马人应该有尊严地结束光荣的一生
6 2250 文化生产75财富 (this_building)
每回合公共秩序+6 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.3% 3rd Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
9 Supply Pit 城镇中心 Level 2
Supply Pit
It is never a bad idea to stockpile salt, grain, and supplies.
6 3300 农业与畜业产值+10% (regions_in_this_province)
民生设施生产112财富 (this_building)
军队补员+2% (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
被围攻时遭受损耗-10% (your_characters_in_this_region)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
1 grain (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
10 档案馆 城镇中心 Level 3
档案馆
万事万物录于卷宗记于人心之时,就是社会建立之时
10 2850 粮食-4 (this_region)
文化生产120财富 (this_building)
研究速率+10% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+1% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
11 Warhorse Breeder 城镇中心 Level 3
Warhorse Breeder
Masterful husbandry can result in horses with the perfect traits for its role.
10 6900 粮食-2 (this_region)
农业与畜业产值+10% (regions_in_this_province)
本地商业生产250财富 (this_building)
骑兵部队招募成本-4% (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用中级战马(骑兵速度+10%) (this_province)
+0.5% 1st Class Citizen (this_building)
3 Warhorse (this_building)
-9% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
12 小酒馆 城镇中心 Level 3
小酒馆
珍馐醪醇是最喜闻乐见的文明盛酒
10 2700 7粮食 (this_region)
农业与畜业产值+10% (regions_in_this_province)
本地商业生产100财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.5% 2nd Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
13 酒店 城镇中心 Level 3
酒店
诚实的酒商从不拒绝品尝自己的美酒
10 5700 所有商业产值+10% (regions_in_this_province)
本地商业生产500财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贸易协议所获关税收入+10% (this_faction)
+2% Foreigner Population (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -12% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
14 屠宰场 城镇中心 Level 3
屠宰场
定要填满众人胃口
10 4800 畜业产值+20% (regions_in_this_province)
本地商业生产400财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+1% 3rd Class Citizen (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -12% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
15 希腊市场 城镇中心 Level 3
希腊市场
希腊奴隶不光劲大,脑子还好使
10 8925 粮食-4 (this_region)
农业与畜业产值+10% (regions_in_this_province)
手工业产值+7% (regions_in_this_province)
本地商业生产120财富 (this_building)
每回合公共秩序-3(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
减少奴隶人口下降趋势 (this_province)
奴隶产值+50% (this_province)
建筑建造成本-10% (regions_in_this_province)
奴隶骚动-3 (this_province)
振兴商业法令:
奴隶骚动-10 (this_province)
+0.5% 3rd Class Citizen (this_building)
1 trained slaves (this_building)
Requires the Trained Slaves resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Sell Slaves Edict: -10% slave population (this_province)
16 角斗士学校 城镇中心 Level 3
角斗士学校
鞭笞,火烙,最后他们学会了战斗
10 6000 粮食-4 (this_region)
文化生产150财富 (this_building)
每回合公共秩序+12 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
+0.5% 3rd Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
17 Supply Warehouse 城镇中心 Level 3
Supply Warehouse
It is always a good idea to stockpile salt, grain, and supplies.
10 6450 粮食-3 (this_region)
农业与畜业产值+20% (regions_in_this_province)
民生设施生产140财富 (this_building)
军队补员+4% (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
被围攻时遭受损耗-20% (your_characters_in_this_region)
+0.3% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
5 grain (this_building)
1 salt (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
18 Central Slave Complex 城镇中心 Level 4
Central Slave Complex
A central location for the buying, selling, housing and display of all types of slaves.
16 15300 粮食-8 (this_region)
农业与畜业产值+15% (regions_in_this_province)
手工业产值+10% (regions_in_this_province)
本地商业生产180财富 (this_building)
每回合公共秩序-6(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
减少奴隶人口下降趋势 (this_province)
奴隶产值+75% (this_province)
建筑建造成本-10% (regions_in_this_province)
奴隶骚动-4 (this_province)
振兴商业法令:
奴隶产值+15% (this_province)
振兴商业法令:
中度减少奴隶人口降低趋势 (this_province)
振兴商业法令:
奴隶骚动-20 (this_province)
+0.7% 3rd Class Citizen (this_building)
5 trained slaves (this_building)
Requires the Trained Slaves resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Sell Slaves Edict: -15% slave population (this_province)
19 Warhorse Ranch 城镇中心 Level 4
Warhorse Ranch
It is said that heavy cavalry can shake the very ground with their gallop.
16 11156 粮食-6 (this_building)
农业与畜业产值+15% (regions_in_this_province)
本地商业生产400财富 (this_building)
骑兵部队招募成本-8% (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用上级战马(骑兵速度+20%) (this_province)
+1% 1st Class Citizen (this_building)
5 Warhorse (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
20 珍馐广场 城镇中心 Level 4
珍馐广场
如果你不买,说明你还不是真正想吃
16 5580 13粮食 (this_region)
农业与畜业产值+20% (regions_in_this_province)
本地商业生产125财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
振兴商业法令:
所有商业建筑产值+10% (this_province)
+0.7% 2nd Class Citizen (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
21 美酒广场 城镇中心 Level 4
美酒广场
葡萄无处不长,但只有卖葡萄酒的地方才有酒香
16 13005 所有商业产值+15% (regions_in_this_province)
本地商业生产650财富 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贸易协议所获关税收入+20% (this_faction)
面包与娱乐法令:
公共秩序+4 (this_province)
振兴商业法令:
因奢侈品导致公共秩序+4 (this_province)
+3% Foreigner Population (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
22 屠牛广场 城镇中心 Level 4
屠牛广场
只要地上四条腿跑的,都能在这儿被美食家找到
16 10557 畜业产值+40% (regions_in_this_province)
本地商业生产780财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
振兴商业法令:
贸易所得粮食+3 (this_province)
+2% 3rd Class Citizen (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
23 大竞技场 城镇中心 Level 4
大竞技场
众人所见的,是沙地上的鲜血与荣耀
16 11628 粮食-10 (this_region)
文化生产270财富 (this_building)
每回合公共秩序+24 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
面包与娱乐法令:
所有文化建筑产值+20% (this_province)
面包与娱乐法令:
公共秩序+4 (this_province)
+0.7% 3rd Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
24 Supply Complex 城镇中心 Level 4
Supply Complex
You have accumulated enough resources to last a long while... even if besieged.
16 10965 粮食-8 (this_region)
农业与畜业产值+30% (regions_in_this_province)
民生设施生产180财富 (this_building)
军队补员+6% (regions_in_this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+2
(港口城镇加倍) (this_region)
被围攻时遭受损耗-40% (your_characters_in_this_region)
面包与娱乐法令:
每回合人口增长+3 (this_province)
+0.4% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
5 grain (this_building)
5 salt (this_building)
Requires the Salt resource (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
25 手抄室 城镇中心 Level 4
手抄室
书册誊抄一卷,则文明辉煌一分
16 6300 粮食-10 (this_region)
文化生产180财富 (this_building)
研究速率+20% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
罗马化法令:
拉丁文化转化+2 (this_province)
+2% 1st Class Citizen (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
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