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Home导航 / Divide et Impera / Rauxsa-alanna (Imperator Augustus) / 建筑 / Barbarian Village (Salt)
Barbarian Village (Salt) Rauxsa-alanna (Imperator Augustus)Rauxsa-alanna (Imperator Augustus) Minor Settlement (Salt) Level 2

Barbarian Village (Salt)

村庄有如百姓的心脏

罗马和希腊历史学家们常常将蛮族描绘成对农业和建造一无所知,以狩猎为生的游荡民族。这其实是一个大大的错误。已发现的一系列建筑物显示,所谓的蛮族其实有着精湛的建造技术,并能建造可以留存千年的房屋和防御系统。石塔房,这种在苏格兰发现的由干石堆砌而成的建筑经历了苏格兰风雨的洗礼,包含着有关建筑者的有趣信息。石塔房多为多层建筑,历史学家们仍然在争论它的原本用途:一些人相信他们是防御建筑,而另一些人则认为它是彰显财富和力量的象征式建筑

汉化补丁: 3DM蒹葭汉化组

Minor Settlement (Salt)

Barbarian Hamlet (Salt)
Barbarian Hamlet (Salt)
(rom_BARBARIAN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Barbarian Village (Salt)
Barbarian Village (Salt)
(rom_BARBARIAN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Barbarian Town (Salt)
Barbarian Town (Salt)
(rom_BARBARIAN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Barbarian Pagus (Salt)
Barbarian Pagus (Salt)
(rom_BARBARIAN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Barbarian Village (Salt)

Building Name

Barbarian Village (Salt)

Level Name

rom_BARBARIAN_city_minor_salt_2

Building Chain

Minor Settlement (Salt)

Building Level

2

Create Time

6

Create Cost

3450

Effects

粮食-2 (this_region)
海上贸易产值+15% (regions_in_this_province)
海上贸易生产255财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 salt (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)

Provides Garrison Army

200 Steppe Tribesfolk
200 Steppe Tribesfolk
Steppe Tribesfolk
(GAR_Ste_Armed_Tribesfolk)
近战步兵
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
200 Steppe Spearmen
Steppe Spearmen
(GAR_Ste_Garrisoned_Spearmen)
枪步兵
175 Steppe Archers
175 Steppe Archers
175 Steppe Archers
Steppe Archers
(GAR_Ste_Local_Archers)
远程步兵
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
远程骑兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Machimoi Toxotai
远程步兵 / 远程步兵 / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
2
300 Machimoi
近战步兵 / 枪步兵 / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
3
175 Sotaroas Argos
远程步兵 / 远程步兵 / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
4
300 Eburonae Lugoae
近战步兵 / 枪步兵 / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
5
200 Kampanioi Hoplitai
近战步兵 / 方阵枪兵 / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
6
300 Italici Milites
近战步兵 / 枪步兵 / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
7
300 Taurisci Securiferi
近战步兵 / 近战步兵 / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
8
120 Skytho-Sauromatai Kontophoroi
骑兵 / 冲击骑兵 / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
9
120 萨尔马提亚骑兵
骑兵 / 远程骑兵 / (Ste_Sarmatian_Horsemen)
萨尔马提亚骑兵
在优秀的骑兵手里,一匹马与一支矛便足以吓破敌胆
120 881 881 10 150 4 15 30 11 22 35 2 20 35
10
200 Sauromatae Arc Aexsaeg
近战步兵 / 枪步兵 / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
11
200 草原矛兵
近战步兵 / 枪步兵 / (Ste_Spear)
草原矛兵
矛兵是一支军队的骨干力量;骑兵见到他们必须避让三分
200 405 405 26 9 10 58 1 20 45
12
200 部落民
远程步兵 / 远程步兵 / (Ste_Tribesmen)
部落民
部落之中,全民皆兵。活着的人都将拥有精湛的技巧和无匹的勇气
200 957 957 9 165 4 15 27 9 10 56 6 20 45
13
200 青年斧兵
近战步兵 / 近战步兵 / (Ste_Young_Axes)
青年斧兵
斧技的欠缺可以用年轻的勇气和对荣誉的渴望来弥补
200 455 455 30 11 13 52 1 20 45
14
60 Baggage Train
骑兵 / 近战骑兵 / (Supply_Steppe)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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