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Markamannoz (Imperator Augustus) Markamannoz (Imperator Augustus) 建筑

小城镇(橄榄油) 建筑




小城镇(橄榄油)

蛮族村落(橄榄油)
蛮族村镇(橄榄油)
蛮族市集(橄榄油)
蛮族乡邑(橄榄油)
小城镇(橄榄油)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 蛮族村落(橄榄油) 小城镇(橄榄油) Level 1
蛮族村落(橄榄油)
九层之台,起于垒土
4 1500 1粮食 (this_region)
农业生产135财富 (this_building)
农业与畜业产值+2% (所有区域)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
10橄榄油 (this_building)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
2 蛮族村镇(橄榄油) 小城镇(橄榄油) Level 2
蛮族村镇(橄榄油)
村庄有如百姓的心脏
6 2100 2粮食 (this_region)
农业生产168财富 (this_building)
农业与畜业产值+4% (所有区域)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
25橄榄油 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 蛮族市集(橄榄油) 小城镇(橄榄油) Level 3
蛮族市集(橄榄油)
小镇充斥着饥饿的百姓
10 3000 3粮食 (this_region)
农业生产203财富 (this_building)
农业与畜业产值+6% (所有区域)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
60橄榄油 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 蛮族乡邑(橄榄油) 小城镇(橄榄油) Level 4
蛮族乡邑(橄榄油)
万众齐心,日进斗金
16 4680 4粮食 (this_region)
农业生产237财富 (this_building)
农业与畜业产值+7% (所有区域)
每回合人口增长+2 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
120橄榄油 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贡物收集法令:
税率+3% (this_province)
振兴商业法令:
所有商业建筑产值+3% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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