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Markamannoz (Imperator Augustus) Markamannoz (Imperator Augustus) Buildings

Minor Settlement (Olive Oil) Buildings




Minor Settlement (Olive Oil)

Barbarian Hamlet (Olive Oil)
Barbarian Village (Olive Oil)
Barbarian Town (Olive Oil)
Barbarian Pagus (Olive Oil)
Minor Settlement (Olive Oil)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Barbarian Hamlet (Olive Oil) Minor Settlement (Olive Oil) Level 1
Barbarian Hamlet (Olive Oil)
From tiny acorns great oaks grow.
4 1500 1 food (this_region)
135 wealth from farming (agriculture) (this_building)
+2% wealth from agriculture (all regions)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
10 olive oil (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Barbarian Village (Olive Oil) Minor Settlement (Olive Oil) Level 2
Barbarian Village (Olive Oil)
The village is the heart of the people.
6 2100 2 food (this_region)
168 wealth from farming (agriculture) (this_building)
+4% wealth from agriculture (all regions)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
25 olive oil (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Barbarian Town (Olive Oil) Minor Settlement (Olive Oil) Level 3
Barbarian Town (Olive Oil)
Many hungry mouths are filled in a town.
10 3000 3 food (this_region)
203 wealth from farming (agriculture) (this_building)
+6% wealth from agriculture (all regions)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
60 olive oil (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Barbarian Pagus (Olive Oil) Minor Settlement (Olive Oil) Level 4
Barbarian Pagus (Olive Oil)
Riches grow when people work together.
16 4680 4 food (this_region)
237 wealth from farming (agriculture) (this_building)
+7% wealth from agriculture (all regions)
+2 growth per turn (this_province)
-10 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
120 olive oil (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tribute Collection Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
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