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HomeAna Sayfa / Divide et Impera / Doğulu Asiler / Binalar / Syracuse (Occupied)
Syracuse (Occupied) Doğulu AsilerDoğulu Asiler Ancient Capital Level 1

Syracuse (Occupied)

Strategic Hellenistic capital.

Antik dünyada bile şehirler, insanların uzun zamandır yaşadıkları yerlerde kuruluyordu çünkü bu bölgeler, nehirlerin kesiştiği, doğal kaynaklar açısından zengin, sel veya diğer doğal afetlerden uzakta, korunaklı yerlerdi.

Sahiplerinin tüm gayretlerine rağmen şehirler, nadiren bir plana sahipti. Şehirlerde kamu binalarının geniş, açık sokaklarda bulunduğu, tapınakların ihtişamla yükseldiği ve varlıklı aristokrat evlerinin yavan ön cephelerin ardında gizlendiği bölümler bulunabiliyordu. Fakat aynı şekilde eğer yanlış yönde birkaç adım atacak olursanız kendinizi duvarlarının arasında ufacık boşlukların yer aldığı, arka sokaklardan, dip dibe inşa edilmiş evlerden, yıkık gecekondulardan, meyhanelerden, genelevlerden ve kesimhanelerden oluşan bir labirentte bulabilirdiniz.

Şehirler, tüm güzellikleri ve tüm çirkinlikleriyle birlikte dünyanın küçültülmüş hali gibiydi. Romalılar ve Yunanlar, şehirleri ve karmaşık hayatları için gurur duyarlar ve aynı zamanda sadece birkaç yüz metre ötede bulunan pislik ve zevksizlik dolu arka sokaklarından iğrenirlerdi.

Ancient Capital

Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_1)
Ancient Capital Level 0
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_2)
Ancient Capital Level 1
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_fort)
Ancient Capital Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Ancient Capital Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_trade)
Ancient Capital Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Syracuse (Occupied)

Building Name

Syracuse (Occupied)

Level Name

dei_main_city_SYRACUSE_1

Building Chain

Ancient Capital

Building Level

1

Create Time

4

Create Cost

2250

Effects

-2 gıda (this_region)
Bütün kaynaklardan %+5 zenginlik (regions_in_this_province)
Geçimden 507 zenginlik (this_building)
Tur başına +1 büyüme (this_province)
+1 ordu yetiştirme kapasitesi (this_province)
%+1 araştırma oranı (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Sınırlar boyunca +10 görüş açısı (this_region)
+0.1% All Population Classes (this_building)
+1 ordu yetiştirme kapasitesi (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Sınırlar boyunca +10 görüş açısı (this_region)

Provides Garrison Army

200 Eastern Spearmen
200 Eastern Spearmen
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Mızraklı Piyade
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Yakın Piyade
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Kargılı Piyade
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Menzilli Piyade

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Sikeliotai Pantodapoi
Yakın Piyade / Mızraklı Piyade / (AOR_10_Greek_Colonist_Levies)
Sikeliotai Pantodapoi
(Syracusan Colonist Levies)

The heritage of the citizen-soldier runs deep in all Greeks, no matter what their home.

300 562 562 26 9 11 66 4 20 30
2
300 Sikelioi Milites
Yakın Piyade / Mızraklı Piyade / (AOR_10_Italian_Levies)
Sikelioi Milites
(Sicilian Levies)

Angry Sicilians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
3
175 Sikelioi Sphendonetai
Menzilli Piyade / Menzilli Piyade / (AOR_10_Italian_Slingers)
Sikelioi Sphendonetai
(Sicilian Slingers)

Even in the hands of levies, slings are dangerous weapons.

175 476 476 5 165 5 20 18 7 6 44 1 20 25
4
300 Sparabara
Yakın Piyade / Mızraklı Piyade / (Eas_Atr_Shield_Bearers)
Sparabara
(Shield Bearers)

The Sparabara, meaning "shield bearers" in Persian, are usually the first to engage in hand-to-hand combat with the enemy. These soldiers are armoured in quilted linen and carry large rectangular wicker shields as a form of light manoeuvrable defence.

300 634 634 26 9 12 58 6 20 40
5
175 Shuban-i Fradakhshana
Menzilli Piyade / Menzilli Piyade / (Eas_Atr_Slingers)
Shuban-i Fradakhshana
(Persian Slingers)

In battle, slingers are used as light skirmishers, troops with no armour or melee weapons but who rush forward against the enemy to pepper them with stones, only to flee when threatened.

175 401 401 6 190 5 20 20 7 8 25 1 20 35
6
300 Gund-i Nizagan
Yakın Piyade / Mızraklı Piyade / (Eas_Atr_Spear)
Gund-i Nizagan
(Eastern Spearmen)

These poorly trained levy infantry are armed with a spear and a leather-covered wicker shield. Spearmen such as these are trained to form ordered ranks and to march in step. Grouping together bolsters morale and the shieldwall helps to neutralise arrows.

300 377 377 24 9 12 52 1 20 40
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