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HomeAna Sayfa / Divide et Impera / Masesiller (Anibal Kapılarda) / Binalar / Commercial Antioch (Occupied)
Commercial Antioch (Occupied) Masesiller (Anibal Kapılarda)Masesiller (Anibal Kapılarda) Ancient Capital Level 3

Commercial Antioch (Occupied)

Strategic Hellenistic capital, focused on trade and wealth.

Ancient Capital

Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)

Building Name

Commercial Antioch (Occupied)

Level Name

dei_main_city_ANTIOCH_3_trade

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Require Technology

Kehriz
Kehriz

Effects

+3 surlardaki ağır silahlar (this_region)
-6 gıda (this_region)
Bütün kaynaklardan %+40 zenginlik (regions_in_this_province)
Geçimden 1350 zenginlik (this_building)
Tur başına +4 büyüme (this_province)
Tur başına -6 asayiş (bakımsızlık) (this_province)
+1 ordu yetiştirme kapasitesi (this_province)
%+4 araştırma oranı (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Sınırlar boyunca +10 görüş açısı (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 ordu yetiştirme kapasitesi (this_province)
+3 surlardaki ağır silahlar (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Sınırlar boyunca +10 görüş açısı (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Mızraklı Piyade
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Yakın Piyade
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Kargılı Piyade
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Menzilli Piyade

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Dorkim Garamantim
Yakın Piyade / Mızraklı Piyade / (Afr_Garamantine_Spearmen)
Dorkim Garamantim
(Garamantine Spearmen)

The Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They strike first with throwing spears and javelins and, when necessary, can engage in close combat with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 427 427 27 9 15 63 1 20 55
2
175 Toxotai Syriakoi
Menzilli Piyade / Menzilli Piyade / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
3
300 Pantodapoi Syriakoi
Yakın Piyade / Mızraklı Piyade / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
4
36 Elephantes Syriakoi
Filler / Fil / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
5
300 Numidya Mızrakçıları
Yakın Piyade / Mızraklı Piyade / (Num_Spear)
Numidya Mızrakçıları
Ne kadar gönülsüz olursa olsun, her mızrakçı, eğer yaşamak istiyorsa hattı tutar.
300 385 385 24 9 10 65 1 20 45
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