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HomeAna Sayfa / Divide et Impera / Markomanlar (İmparator Agustus) / Binalar / Barbar Mezrası (Deri)
Barbar Mezrası (Deri) Markomanlar (İmparator Agustus)Markomanlar (İmparator Agustus) Küçük Yerleşim Yeri (Deri) Level 1

Barbar Mezrası (Deri)

Küçük palamutlardan dev meşeler yetişir.

Romalı ve Yunan tarihçiler genellikle barbar kabilelerini avlanmak için yaşayan ve çiftçilik ile inşa konusunda az şey bilen avare insanlar olarak tanımlamışlardır. Bunun gerçekle yakından uzaktan alakası yoktur. “Barbarların” inşa teknikleri konusunda sağlam bir birikimlerinin olduğunu ve binlerce yıl ayakta kalmış evler ve savunma yapıları yapabildiklerini gösteren birkaç yapı bulunmuştur.

İskoçya’da bulunan, sert taş yapılar olan Brochlar, sert İskoçya havasına rağmen ayakta kalmış ve onları yapan insanlar hakkında ilginç bilgiler edinilmesini sağlamışlardır. Bunların çoğu, çok katlı yapılardı ve tarihçiler asıl kullanımları hakkında tartışmaya devam etmektedirler. Kimisi savunma için kullanılan yapılar olduklarına inanırken, kimisi de bunların itibar yapıları, yani servet ve güç sembolleri olabileceğini ileri sürmektedirler.

Küçük Yerleşim Yeri (Deri)

Barbar Mezrası (Deri)
Barbar Mezrası (Deri)
(rom_BARBARIAN_city_minor_hides_1)
Küçük Yerleşim Yeri (Deri) Level 0
Barbar Köyü (Deri)
Barbar Köyü (Deri)
(rom_BARBARIAN_city_minor_hides_2)
Küçük Yerleşim Yeri (Deri) Level 1
Barbar Kasabası (Deri)
Barbar Kasabası (Deri)
(rom_BARBARIAN_city_minor_hides_3)
Küçük Yerleşim Yeri (Deri) Level 2
Barbar Beldesi (Deri)
Barbar Beldesi (Deri)
(rom_BARBARIAN_city_minor_hides_4)
Küçük Yerleşim Yeri (Deri) Level 3
Barbar Mezrası (Deri)

Building Name

Barbar Mezrası (Deri)

Level Name

rom_BARBARIAN_city_minor_hides_1

Building Chain

Küçük Yerleşim Yeri (Deri)

Building Level

1

Create Time

4

Create Cost

1500

Effects

İmalâttan 135 zenginlik (sanayi) (this_building)
İmalâttan %+2 zenginlik (sanayi) (tüm bölgeler)
Tur başına +1 büyüme (this_province)
Yeni casuslar için +1 tecrübe (this_province)
+1 ordu yetiştirme kapasitesi (this_province)
10 deri (this_building)
Sınırlar boyunca +10 görüş açısı (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 ordu yetiştirme kapasitesi (this_province)
Sınırlar boyunca +10 görüş açısı (this_region)

Provides Garrison Army

200 Germanic Townsfolk
200 Germanic Townsfolk
200 Germanic Townsfolk
200 Germanic Townsfolk
Germanic Townsfolk
(GAR_Ger_Armed_Townsfolk)
Mızraklı Piyade
300 Germanic Warriors
Germanic Warriors
(GAR_Ger_Garrisoned_Warriors)
Yakın Piyade
175 Germanic Hunters
175 Germanic Hunters
175 Germanic Hunters
Germanic Hunters
(GAR_Ger_Local_Hunters)
Menzilli Piyade
200 Germanic Tribesmen
200 Germanic Tribesmen
200 Germanic Tribesmen
Germanic Tribesmen
(GAR_Ger_Tribesmen)
Mızraklı Piyade

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Pictone Lugoae
Yakın Piyade / Mızraklı Piyade / (AOR_1_Caledonian_Levies)
Pictone Lugoae
(Caledonian Levies)

The Caledonians are a fierce people on the edge of the world. Beyond Caledonia stretches a great, empty ocean, and Caledonia itself is home to a rather isolated people. They are seemingly relics of a former era of Celtic history, they do not have great deals of iron, and so do not produce many swords. They instead fight with more practical weapons, spears, javelins, and slings. Balroae (Bal-ro-ee) are a vast number of men, of many ages and varying levels of experience. Seemingly fearless, and wild, their bodies are tattooed in esoteric spiral designs, their hair is spiked and red, and they are remarkably fearsome. They are very hardy and brave; their lifestyle demands it. Alone, a disciplined army would destroy them, but if incorporated into a more tactics minded commander, they may prove more useful.

300 391 391 24 9 15 71 1 20 35
2
175 Balroae
Menzilli Piyade / Menzilli Piyade / (AOR_1_Caledonian_Skirmishers)
Balroae
(Caledonian Skirmishers)

Inhumanly decorated, and inhumanly savage, these men are dangerous indeed.

175 412 412 14 85 7 5 18 7 6 50 1 20 25
3
120 Parasim Lebiponnim
Süvari / Menzilli Süvari / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
4
175 Mitnagsim Lybim
Menzilli Piyade / Menzilli Piyade / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
Yakın Piyade / Mızraklı Piyade / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
300 Dorkim Garamantim
Yakın Piyade / Mızraklı Piyade / (AOR_16_Garamantine_Levies)
Dorkim Garamantim
(Garamantine Levies)

Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 453 453 30 9 11 50 1 20 35
7
175 Qala'im Garamantim
Menzilli Piyade / Menzilli Piyade / (AOR_16_Garamantine_Slingers)
Qala'im Garamantim
(Garamantine Slingers)

Even the smallest pebble is dangerous in the right hands.

175 435 435 5 165 5 20 18 7 6 32 1 20 25
8
300 Corio Runo
Yakın Piyade / Yakın Piyade / (AOR_2_Britannic_Ambushers)
Corio Runo
(Brythonic Hidden Warriors)

Unexpected warriors with javelins and swords are useful to any warlord.

300 571 571 38 11 17 69 1 20 35
9
175 Corio Telamon
Menzilli Piyade / Menzilli Piyade / (AOR_2_Briton_Slingers)
Corio Telamon
(Britannic Slingers)

A good slinger is worth his weight in slingstones, many times over.

175 653 653 6 190 6 20 18 7 6 43 1 20 25
10
300 Roxolanoi Haploi
Yakın Piyade / Mızraklı Piyade / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
11
175 Skythioi Toxotai
Menzilli Piyade / Menzilli Piyade / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
12
175 Paya Hinam Dunai Purma
Menzilli Piyade / Menzilli Piyade / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
13
300 Aeudi Lugoae
Yakın Piyade / Mızraklı Piyade / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
14
120 Leuce Epos
Süvari / Yakın Süvari / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
15
175 Aeudi Gaeroas
Menzilli Piyade / Menzilli Piyade / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
16
175 Sotaroas Argos
Menzilli Piyade / Menzilli Piyade / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
17
300 Eburonae Lugoae
Yakın Piyade / Mızraklı Piyade / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
18
175 Sauromatae Fistaeg Fat Aexsdzhytae
Menzilli Piyade / Menzilli Piyade / (AOR_43_Sarmatian_Archers)
Sauromatae Fistaeg Fat Aexsdzhytae
(Sarmatian Archers)

Men who cannot shoot go hungry on the steppes.

175 568 568 9 165 5 15 21 7 8 39 1 20 25
19
175 Skutjanz
Menzilli Piyade / Menzilli Piyade / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
20
175 Sopalı Toplama Askerler
Menzilli Piyade / Menzilli Piyade / (Ger_Club_Levy)
Sopalı Toplama Askerler
Hasmınıza ölene dek kötek atmak, savaşta büyük dikkate değer olan etkili bir cebelleşmedir.
175 192 192 11 80 6 2 27 7 8 22 1 20 30
21
300 Gaisolitho Aljod
Yakın Piyade / Mızraklı Piyade / (Ger_Gaisolitho_Aljod)
Gaisolitho Aljod
(Celto-Germanic Ambushers)

Gaisolitho Aljod live on the borders between Celtic and Germanic territories. They are capable warriors who fight with long shields, javelins, and Celtic longspears.

300 468 468 30 9 15 70 1 20 45
22
300 Slaganz
Yakın Piyade / Yakın Piyade / (Ger_Sloxonez)
Slaganz
(Germanic Clubmen)

Although the club is a crude and primitive weapon, it is still widely used by many nations throughout the known world. A club is efficient against shields, and especially any unit in a shieldwall, the most common tactic of any Celtic army. Suebi clubmen use a light, one-handed club, so they can carry and throw javelins at the same time.

300 481 481 32 11 11 56 1 20 40
23
300 Mızraklı Toplama Askerler
Yakın Piyade / Mızraklı Piyade / (Ger_Spear_Levy)
Mızraklı Toplama Askerler
Tecrübede noksanlık, bu mızrakçıların saldırılarının sesini kesemez.
300 419 419 27 9 11 59 1 20 45
24
256 Markamannoz Speutagardaz
Yakın Piyade / Kargılı Piyade / (Ger_Speudogordoz)
Markamannoz Speutagardaz
(Markamannoz Pikemen)

The Markamannoz are a famous tribe, warlike but organised on the battlefield. Among the elites, they have famous spearmen, the Speutagardaz. They are skilled enough to form impressive shieldwalls with five meter long spears, a rather unusual feature. Speutagardaz use long spears with a short and narrow head. They are well equipped, probably having light axes, reinforced leather armor, and a leather and scale helmet, which is lighter and cheaper than the usual iron helmet, but highly protective.

256 628 628 27 9 10 43 6 20 50
25
175 Cermen Gençleri
Menzilli Piyade / Menzilli Piyade / (Ger_Youths)
Cermen Gençleri
Gençlik, tecrübesizlik ve savaş cehaleti: tüm bunlar gençlerin yüreğini zırhlayabilir.
175 441 441 14 85 7 5 24 11 8 50 1 20 35
26
60 Baggage Train
Süvari / Yakın Süvari / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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