menu
HomeAna Sayfa / Divide et Impera / Aksum (İmparator Agustus) / Binalar / Fortified Roma (Occupied)
Fortified Roma (Occupied) Aksum (İmparator Agustus)Aksum (İmparator Agustus) Ancient Capital Level 4

Fortified Roma (Occupied)

The Eternal City, fortified and prepared.

Ancient Capital

Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Fortified Roma (Occupied)

Building Name

Fortified Roma (Occupied)

Level Name

dei_main_city_ROME_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Mermer
Mermer

Require Technology

Gelişmiş Malzeme Nakliyesi
Gelişmiş Malzeme Nakliyesi

Effects

+8 surlardaki ağır silahlar (this_region)
-12 gıda (this_region)
Bütün kaynaklardan %+30 zenginlik (regions_in_this_province)
Geçimden 1182 zenginlik (this_building)
Tur başına +3 büyüme (this_province)
Tur başına -9 asayiş (bakımsızlık) (this_province)
+2 ordu yetiştirme kapasitesi (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Düşman kuşatmasına +2 dayanma süresi (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Sınırlar boyunca +15 görüş açısı (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 ordu yetiştirme kapasitesi (this_province)
+8 surlardaki ağır silahlar (this_region)
Ostia: +350 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
Sınırlar boyunca +15 görüş açısı (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Mızraklı Piyade
120 African Horsemen
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Menzilli Süvari
200 Local Citizens
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Yakın Piyade
175 Local Slingers
175 Local Slingers
175 Local Slingers
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Menzilli Piyade
200 Local Town Guard
200 Local Town Guard
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Mızraklı Piyade

Recruitable Units

No Recruitable Units
Disqus
Facebook