傭兵野営地
Professional mercenaries can supplement the ranks of citizen soldiers.In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.
日本語化: JapanTotalWarとは
軍事 (徴兵)
Building Name 傭兵野営地 |
Level Name greek_military_light_4 |
Building Chain 軍事 (徴兵) |
Building Level 4 |
Create Time 8 |
Create Cost 2000 |
Require Resource Iron |
Require Technology Mercenaries |
Effects
-6 食料 (this_region)-10% 傭兵の雇用費 (your_characters_in_this_province)
+1 陸軍徴兵キャパシティ (this_province)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / 近接歩兵 / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 220 | 220 | 25 | 26 | 12 | 36 | 15 | 45 | 35 | |||||||||
2 |
Cavalry / 飛び道具騎兵 / (Eas_Horse_Skirm) Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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80 | 390 | 390 | 41 | 80 | 7 | 7 | 9 | 24 | 4 | 38 | 15 | 70 | 30 | |||||
3 |
Missile Infantry / 飛び道具歩兵 / (Eas_Javelinmen) Eastern Javelinmen These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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120 | 370 | 370 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | |||||
4 |
Missile Infantry / 飛び道具歩兵 / (Eas_Persian_Light_Archers) Persian Light Archers Archers should be valued for the ability to strike down a distant foe. |
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120 | 360 | 360 | 35 | 150 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 50 | 30 | |||||
5 |
Missile Infantry / 飛び道具歩兵 / (Eas_Syrian_Heavy_Archers) Syrian Heavy Archers These scale-armoured bowmen can do terrible damage to the enemy. |
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120 | 520 | 520 | 35 | 150 | 6 | 15 | 10 | 24 | 4 | 13 | 40 | 50 | 40 | |||||
6 |
Missile Infantry / 飛び道具歩兵 / (Gre_Archers) Archers Archers are ideal for goading the enemy into foolish action. |
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120 | 250 | 250 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | |||||
7 |
Missile Infantry / 飛び道具歩兵 / (Gre_Javelinmen) Javelinmen Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line. |
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120 | 220 | 220 | 29 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | |||||
8 |
Melee Infantry / パイク歩兵 / (Gre_Levy_Pike) Levy Pikemen It is considered an honour to defend one's home and family. |
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160 | 450 | 450 | 30 | 20 | 4 | 15 | 60 | 45 | 35 | |||||||||
9 |
Cavalry / 近接騎兵 / (Gre_Light_Cav) Light Cavalry A balanced army requires dashing cavalry as well as implacable infantrymen. |
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80 | 440 | 440 | 38 | 25 | 29 | 50 | 35 | 75 | 40 | |||||||||
10 |
Missile Infantry / 飛び道具歩兵 / (Gre_Peltasts) Peltasts These javelin-armed light infantry are used to harass slower, heavier enemy units. |
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120 | 420 | 420 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | |||||
11 |
Cavalry / 飛び道具騎兵 / (Gre_Skirm_Cav) Skirmisher Cavalry These speedy, light cavalrymen can do good service in harrying the enemy. |
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80 | 340 | 340 | 29 | 80 | 7 | 7 | 9 | 24 | 4 | 38 | 15 | 70 | 35 |
Disqus |
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