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HomeHome / Total War: Rome II / ​セ​レ​ウ​コ​ス / Buildings / ​散​兵​野​営​地
​散​兵​野​営​地 ​セ​レ​ウ​コ​ス​セ​レ​ウ​コ​ス ​軍​事 (​徴​兵) Level 3

​散​兵​野​営​地

There is an art to skirmishing that requires practice.

In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.

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​軍​事 (​徴​兵)

​招​集​所
​招​集​所
(greek_military_1)
​軍​事 (​徴​兵) Level 0
​厩​舎
​厩​舎
(greek_military_east_stable_2)
​軍​事 (​徴​兵) Level 1
​サ​ト​ラ​ッ​プ​の​厩​舎
​サ​ト​ラ​ッ​プ​の​厩​舎
(greek_military_east_stable_3)
​軍​事 (​徴​兵) Level 2
​王​室​厩​舎
​王​室​厩​舎
(greek_military_east_stable_4)
​軍​事 (​徴​兵) Level 3
​ホ​ロ​シ​デ​ロ​ス​兵​舎
​ホ​ロ​シ​デ​ロ​ス​兵​舎
(greek_military_heavy_2)
​軍​事 (​徴​兵) Level 1
​ホ​プ​リ​タ​イ​兵​舎
​ホ​プ​リ​タ​イ​兵​舎
(greek_military_heavy_3)
​軍​事 (​徴​兵) Level 2
​王​室​兵​舎
​王​室​兵​舎
(greek_military_heavy_4)
​軍​事 (​徴​兵) Level 3
​ペ​リ​オ​イ​コ​イ​野​営​地
​ペ​リ​オ​イ​コ​イ​野​営​地
(greek_military_light_2)
​軍​事 (​徴​兵) Level 1
​散​兵​野​営​地
​散​兵​野​営​地
(greek_military_light_3)
​軍​事 (​徴​兵) Level 2
​傭​兵​野​営​地
​傭​兵​野​営​地
(greek_military_light_4)
​軍​事 (​徴​兵) Level 3
​散​兵​野​営​地

Building Name

​散​兵​野​営​地

Level Name

greek_military_light_3

Building Chain

​軍​事 (​徴​兵)

Building Level

3

Create Time

5

Create Cost

1700

Require Technology

Advanced Chariot Training
Advanced Chariot Training

Effects

-3 ​食​料 (this_region)
-5% ​傭​兵​の​雇​用​費 (your_characters_in_this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)

Provides Garrison Army

160 Hillmen
160 Hillmen
Hillmen
(Eas_Hillmen)
​近​接​歩​兵
120 Archers
120 Archers
Archers
(Gre_Archers)
​飛​び​道​具​歩​兵
160 Levy Pikemen
160 Levy Pikemen
Levy Pikemen
(Gre_Levy_Pike)
​パ​イ​ク​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Hillmen
Melee Infantry / ​近​接​歩​兵 / (Eas_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 220 220 25 26 12 36 15 45 35
2
80 Horse Skirmishers
Cavalry / ​飛​び​道​具​騎​兵 / (Eas_Horse_Skirm)
Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
80 390 390 41 80 7 7 9 24 4 38 15 70 30
3
120 Eastern Javelinmen
Missile Infantry / ​飛​び​道​具​歩​兵 / (Eas_Javelinmen)
Eastern Javelinmen
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 370 370 41 80 7 7 8 24 3 37 15 45 20
4
120 Persian Light Archers
Missile Infantry / ​飛​び​道​具​歩​兵 / (Eas_Persian_Light_Archers)
Persian Light Archers
Archers should be valued for the ability to strike down a distant foe.
120 360 360 35 150 6 15 9 24 4 13 10 50 30
5
120 Archers
Missile Infantry / ​飛​び​道​具​歩​兵 / (Gre_Archers)
Archers
Archers are ideal for goading the enemy into foolish action.
120 250 250 35 125 6 15 8 24 3 12 10 45 25
6
120 Javelinmen
Missile Infantry / ​飛​び​道​具​歩​兵 / (Gre_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 220 220 29 80 7 7 8 24 3 37 15 45 25
7
160 Levy Pikemen
Melee Infantry / ​パ​イ​ク​歩​兵 / (Gre_Levy_Pike)
Levy Pikemen
It is considered an honour to defend one's home and family.
160 450 450 30 20 4 15 60 45 35
8
80 Light Cavalry
Cavalry / ​近​接​騎​兵 / (Gre_Light_Cav)
Light Cavalry
A balanced army requires dashing cavalry as well as implacable infantrymen.
80 440 440 38 25 29 50 35 75 40
9
120 Peltasts
Missile Infantry / ​飛​び​道​具​歩​兵 / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 420 420 32 80 7 7 18 24 10 40 65 50 40
10
80 Skirmisher Cavalry
Cavalry / ​飛​び​道​具​騎​兵 / (Gre_Skirm_Cav)
Skirmisher Cavalry
These speedy, light cavalrymen can do good service in harrying the enemy.
80 340 340 29 80 7 7 9 24 4 38 15 70 35
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