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Kush Kush Buildings

Sanitation Buildings




Sanitation

Well
Dikes
Canal
Fountain
Water Tank
Cistern
Reservoir
Sanitation
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Well Sanitation Level 1
Well
Precious water for all the community.
2 800 +3 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
2 Water Tank Sanitation Level 2
Water Tank
Water is always welcome, particularly when rains do not come, or an enemy does.
3 1300 -1 ​食​料 (this_region)
+10% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
+2 ​工​作​員​の​全​て​の​行​為​に​対​す​る​警​備(​特​性​ボー​ナ​ス) (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
3 Dikes Sanitation Level 2
Dikes
Where the waters flow, life flourishes.
3 1500 100 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
4 Cistern Sanitation Level 3
Cistern
Water is life, and it pays to guard it as you would your own.
5 1900 -3 ​食​料 (this_region)
+20% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
+4 ​工​作​員​の​全​て​の​行​為​に​対​す​る​警​備(​特​性​ボー​ナ​ス) (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
5 Canal Sanitation Level 3
Canal
Where the waters flow, life flourishes.
5 2700 150 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+4 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
6 Reservoir Sanitation Level 4
Reservoir
Managing water is vital for survival during droughts and sieges.
8 3100 -6 ​食​料 (this_region)
+30% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
+6 ​工​作​員​の​全​て​の​行​為​に​対​す​る​警​備(​特​性​ボー​ナ​ス) (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
7 Fountain Sanitation Level 4
Fountain
Where the waters flow, life flourishes.
8 3700 200 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+8 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
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