州都 |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
州都 Level 1
ローマの都市
The city is the home of civilisation, culture, comfort and pleasure.
|
4 |
2250 |
-2 食料 (this_region)
+5% 全収入源の収入 (regions_in_this_province)
338 生活水準向上による収入 (this_building)
+2 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+0.1% All Population Classes (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
|
|
|
2 |
|
州都 Level 2
ローマのコロニア
A colonia, no matter how small, is a new Rome rendered in bricks and mortar.
|
6 |
3900 |
-5 食料 (this_region)
+10% 全収入源の収入 (regions_in_this_province)
563 生活水準向上による収入 (this_building)
+3 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
|
|
|
3 |
|
州都 Level 3
Roman Trade Municipium
This city has become a crossroads of commerce and trade goods, enriching Roma's coffers.
|
10 |
6800 |
+3 城壁上の弩砲 (this_region)
-6 食料 (this_region)
+40% 全収入源の収入 (regions_in_this_province)
900 生活水準向上による収入 (this_building)
+4 ターン毎の発展 (this_province)
-6 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+3 城壁上の弩砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
4 |
|
州都 Level 3
Roman Garrison Municipium
As a bastion of Roma, this city stands strong against the enemy.
|
10 |
6800 |
+3 城壁上の弩砲 (this_region)
-7 食料 (this_region)
+10% 全収入源の収入 (regions_in_this_province)
563 生活水準向上による収入 (this_building)
+2 ターン毎の発展 (this_province)
-3 ターン毎の治安(不衛生) (this_province)
+2 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 篭城可能なターン数
(街と港で二倍) (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 陸軍徴兵キャパシティ (this_province)
+3 城壁上の弩砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
5 |
|
州都 Level 3
ローマのムニキピウム
A growing town reflects the prosperity and loyalty of a province.
|
10 |
6450 |
+3 城壁上の弩砲 (this_region)
-6 食料 (this_region)
+20% 全収入源の収入 (regions_in_this_province)
788 生活水準向上による収入 (this_building)
+4 ターン毎の発展 (this_province)
-3 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+3 城壁上の弩砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
|
|
|
6 |
|
州都 Level 4
Roman Economic Center
This city has become a crossroads of commerce and trade goods, enriching Roma's coffers.
|
16 |
12240 |
+6 城壁上の弩砲 (this_region)
-10 食料 (this_region)
+60% 全収入源の収入 (regions_in_this_province)
1350 生活水準向上による収入 (this_building)
+5 ターン毎の発展 (this_province)
-10 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+6 城壁上の弩砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
7 |
|
州都 Level 4
Roman Fortified Capital
As a bastion of Roma, this city stands strong against the enemy.
|
16 |
12240 |
+6 城壁上の弩砲 (this_region)
-12 食料 (this_region)
+30% 全収入源の収入 (regions_in_this_province)
788 生活水準向上による収入 (this_building)
+3 ターン毎の発展 (this_province)
-9 ターン毎の治安(不衛生) (this_province)
+2 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 篭城可能なターン数
(街と港で二倍) (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 国境の視界 (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 陸軍徴兵キャパシティ (this_province)
+6 城壁上の弩砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 国境の視界 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
8 |
|
州都 Level 4
ローマのウルプス
All the world is in a city, a stroll from your front door.
|
16 |
10710 |
+6 城壁上の弩砲 (this_region)
-10 食料 (this_region)
+40% 全収入源の収入 (regions_in_this_province)
1013 生活水準向上による収入 (this_building)
+5 ターン毎の発展 (this_province)
-8 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+6 城壁上の弩砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
|
|
|