小さな街 (魚) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小さな街 (魚) Level 1
蛮族の小村 (魚)
From tiny acorns great oaks grow.
|
4 |
1500 |
1 食料 (this_region)
86 海商業による収入 (this_building)
+1 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+1 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
+10 国境の視界 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
10 fish (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+1 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
+10 国境の視界 (this_region)
|
|
|
2 |
|
小さな街 (魚) Level 2
蛮族の村 (魚)
The village is the heart of the people.
|
6 |
2100 |
3 食料 (this_region)
119 海商業による収入 (this_building)
+1 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+1 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
25 fish (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+1 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
3 |
|
小さな街 (魚) Level 3
蛮族の町 (魚)
Many hungry mouths are filled in a town.
|
10 |
3000 |
5 食料 (this_region)
153 海商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
-4 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+2 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
60 fish (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+2 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
4 |
|
小さな街 (魚) Level 4
蛮族のパグス (魚)
Riches grow when people work together.
|
16 |
5220 |
7 食料 (this_region)
186 海商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
-10 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+3 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
貢物要求政策:
+3% 税率 (this_province)
パンと娯楽政策:
2 食料 (this_province)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
Supplies: +7 (this_building)
120 fish (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+3 艦隊徴兵キャパシティ (this_buildings_province_to_adjacent_sea_regions)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|