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HomeHome / Divide et Impera / ​シ​ラ​ク​サ (Hannibal at the Gates) / Buildings / ​小​さ​な​街 (​穀​物) Buildings
​シ​ラ​ク​サ (Hannibal at the Gates) ​シ​ラ​ク​サ (Hannibal at the Gates) Buildings

​小​さ​な​街 (​穀​物) Buildings




​小​さ​な​街 (​穀​物)

​ヘ​レ​ニ​ズ​ム​の​小​村
​ヘ​レ​ニ​ズ​ム​の​村
​ヘ​レ​ニ​ズ​ム​の​コ​マ​イ
​ヘ​レ​ニ​ズ​ム​の​町
​小​さ​な​街 (​穀​物)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​ヘ​レ​ニ​ズ​ム​の​小​村 ​小​さ​な​街 (​穀​物) Level 1
​ヘ​レ​ニ​ズ​ム​の​小​村
Small communities thrive through shared endeavour.
4 1650 2 ​食​料 (this_region)
68 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+10% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
+1 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+1% ​研​究​速​度 (this_faction)
+10 ​国​境​の​視​界 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
10 grain (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+10 ​国​境​の​視​界 (this_region)
2 ​ヘ​レ​ニ​ズ​ム​の​村 ​小​さ​な​街 (​穀​物) Level 2
​ヘ​レ​ニ​ズ​ム​の​村
For most people, their village is the whole world.
6 2400 4 ​食​料 (this_region)
102 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+20% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
+1 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+1% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
25 grain (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)
3 ​ヘ​レ​ニ​ズ​ム​の​コ​マ​イ ​小​さ​な​街 (​穀​物) Level 3
​ヘ​レ​ニ​ズ​ム​の​コ​マ​イ
Successful villages attract trade and settlers, and grow as a result.
10 3900 6 ​食​料 (this_region)
135 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+40% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
60 grain (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)
4 ​ヘ​レ​ニ​ズ​ム​の​町 ​小​さ​な​街 (​穀​物) Level 4
​ヘ​レ​ニ​ズ​ム​の​町
For settlers and traders, towns are home to opportunities undreamt of in villages.
16 7560 8 ​食​料 (this_region)
168 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+80% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
-10 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​パ​ン​と​娯​楽​政​策:
1 ​食​料 (this_province)
​徴​税​政​策:
+3% ​税​率 (this_province)
+10 ​国​境​の​視​界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
120 grain (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)
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