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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
公共広場 Level 1 フォルム More than just a marketplace, the forum is the hub of all society. |
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4 | 1200 |
75 娯楽(文化)による収入 (this_building) +1 ターン毎の治安 (this_province) +0.1% All Population Classes (this_building) |
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2 |
公共広場 Level 2 図書館 A library is the memory of an entire people. |
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6 | 1800 |
75 娯楽(文化)による収入 (this_building) +5% 研究速度 (this_faction) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.5% 1st Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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3 |
公共広場 Level 2 Warhorse Pens A good mount is not just a companion in battle, but a sign of wealth. |
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6 | 3900 |
+5% 農耕・畜産による収入 (regions_in_this_province) 150 地域商業による収入 (this_building) -3% 騎兵部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル1の馬(騎兵の速度+5%) (this_province) +0.3% 1st Class Citizen (this_building) 1 Warhorse (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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4 |
公共広場 Level 2 飲食店 Where would a Roman be without the finer things in life to adorn his dinner table? |
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6 | 1950 |
4 食料 (this_region) +5% 農耕・畜産による収入 (regions_in_this_province) 75 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.3% 2nd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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5 |
公共広場 Level 2 ワイン商人 Hic! |
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6 | 2700 |
+5% 全商業による収入 (regions_in_this_province) 300 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +5% 交易協定による関税収入 (this_faction) +1% Foreigner Population (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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6 |
公共広場 Level 2 牧畜業者 The easiest way of keeping meat fresh is to keep it alive. |
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6 | 2400 |
+10% 畜産(農業)による収入 (regions_in_this_province) 180 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.5% 3rd Class Citizen (this_building) Requires the Livestock resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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7 |
公共広場 Level 2 奴隷商人 Slaves are the sinews of an empire. Nothing can be achieved without them. |
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6 | 4650 |
+5% 工業による収入 (regions_in_this_province) 75 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 奴隷人口の減少率が低下 (this_province) +25% 奴隷が生み出す収入 (this_province) -5% 建物の建設費 (regions_in_this_province) -2 奴隷による不満 (this_province) +0.3% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Sell Slaves Edict: -5% slave population (this_province) |
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8 |
公共広場 Level 2 円形闘技場 A good death met with dignity shows the virtues of a proper Roman life. |
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6 | 2250 |
75 娯楽(文化)による収入 (this_building) +6 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.3% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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9 |
公共広場 Level 2 Supply Pit It is never a bad idea to stockpile salt, grain, and supplies. |
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6 | 3300 |
+10% 農耕・畜産による収入 (regions_in_this_province) 112 生活水準向上による収入 (this_building) +2% 陸軍の補充速度 (regions_in_this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) -10% 包囲されている時の兵の消耗 (your_characters_in_this_region) +0.2% 1st Class Citizen (this_building) +0.3% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 1 grain (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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10 |
公共広場 Level 3 タブラリウム When all is recorded and remembered, society can be organised. |
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10 | 2850 |
-4 食料 (this_region) 120 娯楽(文化)による収入 (this_building) +10% 研究速度 (this_faction) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +1% 1st Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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11 |
公共広場 Level 3 Warhorse Breeder Masterful husbandry can result in horses with the perfect traits for its role. |
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10 | 6900 |
-2 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) 250 地域商業による収入 (this_building) -4% 騎兵部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル2の馬(騎兵の速度+10%) (this_province) +0.5% 1st Class Citizen (this_building) 3 Warhorse (this_building) -9% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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12 |
公共広場 Level 3 タベルナ Fine dining and good drinking are welcome accomplishments of civilisation. |
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10 | 2700 |
7 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) 100 地域商業による収入 (this_building) -4 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.5% 2nd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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13 |
公共広場 Level 3 ワイン専門店 An honest wine merchant is always happy to drink his own wares. |
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10 | 5700 |
+10% 全商業による収入 (regions_in_this_province) 500 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10% 交易協定による関税収入 (this_faction) +2% Foreigner Population (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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14 |
公共広場 Level 3 畜殺場 The appetites of the people must be fed. |
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10 | 4800 |
+20% 畜産(農業)による収入 (regions_in_this_province) 400 地域商業による収入 (this_building) -4 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +1% 3rd Class Citizen (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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15 |
公共広場 Level 3 グラエコスタディウム A Greek slave is not just a strong back, but a good mind too. |
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10 | 8925 |
-4 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) +7% 工業による収入 (regions_in_this_province) 120 地域商業による収入 (this_building) -3 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 奴隷人口の減少率が低下 (this_province) +50% 奴隷が生み出す収入 (this_province) -10% 建物の建設費 (regions_in_this_province) -3 奴隷による不満 (this_province) 商業刺激政策: -10 奴隷による不安 (this_province) +0.5% 3rd Class Citizen (this_building) 1 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Sell Slaves Edict: -10% slave population (this_province) |
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16 |
公共広場 Level 3 剣闘士養成所 Whipped with rods, burned by fire, and taught to handle the blade. |
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10 | 6000 |
-4 食料 (this_region) 150 娯楽(文化)による収入 (this_building) +12 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.5% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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17 |
公共広場 Level 3 Supply Warehouse It is always a good idea to stockpile salt, grain, and supplies. |
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10 | 6450 |
-3 食料 (this_region) +20% 農耕・畜産による収入 (regions_in_this_province) 140 生活水準向上による収入 (this_building) +4% 陸軍の補充速度 (regions_in_this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +1 篭城可能なターン数 (街と港で二倍) (this_region) -20% 包囲されている時の兵の消耗 (your_characters_in_this_region) +0.3% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 5 grain (this_building) 1 salt (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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18 |
公共広場 Level 4 Central Slave Complex A central location for the buying, selling, housing and display of all types of slaves. |
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16 | 15300 |
-8 食料 (this_region) +15% 農耕・畜産による収入 (regions_in_this_province) +10% 工業による収入 (regions_in_this_province) 180 地域商業による収入 (this_building) -6 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 奴隷人口の減少率が低下 (this_province) +75% 奴隷が生み出す収入 (this_province) -10% 建物の建設費 (regions_in_this_province) -4 奴隷による不満 (this_province) 商業刺激政策: +15% 奴隷が生み出す収入 (this_province) 商業刺激政策: 奴隷人口の減少率が低下 (this_province) 商業刺激政策: -20 奴隷による不安 (this_province) +0.7% 3rd Class Citizen (this_building) 5 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Sell Slaves Edict: -15% slave population (this_province) |
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19 |
公共広場 Level 4 Warhorse Ranch It is said that heavy cavalry can shake the very ground with their gallop. |
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16 | 11156 |
-6 食料 (this_building) +15% 農耕・畜産による収入 (regions_in_this_province) 400 地域商業による収入 (this_building) -8% 騎兵部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル3の馬(騎兵の速度+20%) (this_province) +1% 1st Class Citizen (this_building) 5 Warhorse (this_building) -12% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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20 |
公共広場 Level 4 フォルム・ウェナリウム If you cannot buy it, you did not really want to eat it in the first place. |
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16 | 5580 |
13 食料 (this_region) +20% 農耕・畜産による収入 (regions_in_this_province) 125 地域商業による収入 (this_building) -10 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 商業刺激政策: +10% 全商業施設による収入 (this_province) +0.7% 2nd Class Citizen (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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21 |
公共広場 Level 4 フォルム・ワイナリウム Grapes grow everywhere, but wine flows only where it is bought. |
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16 | 13005 |
+15% 全商業による収入 (regions_in_this_province) 650 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +20% 交易協定による関税収入 (this_faction) パンと娯楽政策: +4 治安 (this_province) 商業刺激政策: +4 贅沢品による幸福 (this_province) +3% Foreigner Population (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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22 |
公共広場 Level 4 フォルム・ボアリウム If it walks upon four legs, the discerning gourmand can find it here. |
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16 | 10557 |
+40% 畜産(農業)による収入 (regions_in_this_province) 780 地域商業による収入 (this_building) -10 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 商業刺激政策: +3 交易による食料 (this_province) +2% 3rd Class Citizen (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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23 |
公共広場 Level 4 競馬場 There is blood and glory on the sands, for all men to see. |
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16 | 11628 |
-10 食料 (this_region) 270 娯楽(文化)による収入 (this_building) +24 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) パンと娯楽政策: +20% 文化施設による収入 (this_province) パンと娯楽政策: +4 治安 (this_province) +0.7% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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24 |
公共広場 Level 4 Supply Complex You have accumulated enough resources to last a long while... even if besieged. |
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16 | 10965 |
-8 食料 (this_region) +30% 農耕・畜産による収入 (regions_in_this_province) 180 生活水準向上による収入 (this_building) +6% 陸軍の補充速度 (regions_in_this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +2 篭城可能なターン数 (街と港で二倍) (this_region) -40% 包囲されている時の兵の消耗 (your_characters_in_this_region) パンと娯楽政策: +3 ターン毎の発展 (this_province) +0.4% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) Supply Line: +3 Region(s) (this_building) Supply Storage: +200 (this_building) 5 grain (this_building) 5 salt (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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25 |
公共広場 Level 4 写本室 A book copied is a civilisation strengthened. |
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16 | 6300 |
-10 食料 (this_region) 180 娯楽(文化)による収入 (this_building) +20% 研究速度 (this_faction) [NOT DISPLAYED] Drives the road levels between settlements (this_region) ローマ化政策: +2 ラテン文化への転向速度 (this_province) +2% 1st Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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