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Fortified Antioch (Occupied) RomaRoma Ancient Capital Level 3

Fortified Antioch (Occupied)

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Fortified Antioch (Occupied)

Building Name

Fortified Antioch (Occupied)

Level Name

dei_main_city_ANTIOCH_3_fort

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Require Technology

Tecniche di costruzione avanzate
Tecniche di costruzione avanzate

Effects

+4 all’artiglieria a muro (this_region)
-7 al cibo (this_region)
+10% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
844 alla ricchezza dall’economia di sussistenza (this_building)
+2 alla crescita per turno (this_province)
-3 all’ordine pubblico per turno (squallore) (this_province)
+2 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+1 al tempo di resistenza all’assedio (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 alla capacità di reclutamento (this_province)
+4 all’artiglieria a muro (this_region)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Fanteria corpo a corpo
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Fanteria con picca
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Fanteria da tiro
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Cavalleria corpo a corpo
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Fanteria corpo a corpo
40 Balista da bastione romana
40 Balista da bastione romana
40 Balista da bastione romana
Balista da bastione romana
(Rom_Ballista_Bastion)
Artiglieria da campo
40 Scorpione da bastione romano
40 Scorpione da bastione romano
Scorpione da bastione romano
(Rom_Scorpion_Bastion)
Artiglieria fissa

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Toxotai Syriakoi
Fanteria da tiro / Fanteria da tiro / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
2
300 Pantodapoi Syriakoi
Fanteria corpo a corpo / Fanteria con lancia / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
3
36 Elephantes Syriakoi
Elefanti / Elefante / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
4
175 Accensi
Fanteria da tiro / Fanteria da tiro / (Rom_Accensi_Mod)
Accensi
(Camillan Levy Slingers)

Slingers levied from among the poorest Romans - too poor to afford reasonable equipment.

175 342 342 5 165 5 20 12 7 6 26 1 20 35
5
175 Leve
Fanteria da tiro / Fanteria da tiro / (Rom_Leves)
Leve
Persino chi è povero può lanciare un giavellotto con abilità.
175 374 374 14 85 7 5 15 7 6 45 1 20 35
6
300 Rorarii
Fanteria corpo a corpo / Fanteria con lancia / (Rom_Rorarii)
Rorarii
I rorarii, armati di lance, possono far raggiungere velocemente un punto di crisi in battaglia.
300 505 505 21 9 10 75 4 20 45
7
300 Rorarii (Late)
Fanteria corpo a corpo / Fanteria con lancia / (Rom_Rorarii_Mod_Allied)
Rorarii (Late)
(Polybian Reserve Spearmen)

Even simple spearmen can be useful in Rome's armies, therefore the Socii provide them.

300 518 518 22 9 10 75 4 20 45
8
300 Vigiles urbani
Fanteria corpo a corpo / Fanteria con lancia / (Rom_Vigiles)
Vigiles urbani
Queste truppe armate di lance fungono anche da guardie della città, squadre antisommossa e vigili del fuoco.
300 423 423 21 9 10 67 3 20 45
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