Centre-ville
Forum public (rom_ROMAN_forum_1) Centre-ville Level 0
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Supply Pit (rom_ROMAN_forum_storage_2) Centre-ville Level 1
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Supply Warehouse (rom_ROMAN_forum_storage_3) Centre-ville Level 2
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Supply Complex (rom_ROMAN_forum_storage_4) Centre-ville Level 3
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Warhorse Pens (rom_ROMAN_forum_horse_2) Centre-ville Level 1
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Warhorse Breeder (rom_ROMAN_forum_horse_3) Centre-ville Level 2
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Warhorse Ranch (rom_ROMAN_forum_horse_4) Centre-ville Level 3
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Amphithéâtre (rom_ROMAN_forum_entertainment_2) Centre-ville Level 1
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École de gladiateurs (rom_ROMAN_forum_entertainment_3) Centre-ville Level 2
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Cirque (rom_ROMAN_forum_entertainment_4) Centre-ville Level 3
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Marchand de bestiaux (rom_ROMAN_forum_food_2) Centre-ville Level 1
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Abattoir (rom_ROMAN_forum_food_3) Centre-ville Level 2
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Forum Boarium (rom_ROMAN_forum_food_4) Centre-ville Level 3
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Épicerie fine (rom_ROMAN_forum_public_2) Centre-ville Level 1
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Taberna (rom_ROMAN_forum_public_3) Centre-ville Level 2
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Forum Cuppedinis (rom_ROMAN_forum_public_4) Centre-ville Level 3
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Bibliothèque (rom_ROMAN_forum_research_2) Centre-ville Level 1
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Archives (rom_ROMAN_forum_research_3) Centre-ville Level 2
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Scriptorium (rom_ROMAN_forum_research_4) Centre-ville Level 3
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Marchand d'esclaves (rom_ROMAN_forum_slave_2) Centre-ville Level 1
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Graecostadium (rom_ROMAN_forum_slave_3) Centre-ville Level 2
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Central Slave Complex (rom_ROMAN_forum_slave_4) Centre-ville Level 3
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Négociant en vin (rom_ROMAN_forum_trade_2) Centre-ville Level 1
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Boutique de vin (rom_ROMAN_forum_trade_3) Centre-ville Level 2
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Forum Vinarium (rom_ROMAN_forum_trade_4) Centre-ville Level 3
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Building Name Supply Pit |
Level Name rom_ROMAN_forum_storage_2 |
Building Chain Centre-ville |
Building Level 2 |
Create Time 6 |
Create Cost 3300 |
Effects
+10% de richesse provenant de l'agriculture (regions_in_this_province)
112 de richesse provenant de la subsistance (this_building)
+2% de reconstitution d'armées (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
-10% de pertes dues à l'usure lors d'un siège subi (your_characters_in_this_region)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
1 grain (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Provides Garrison Army
200
Italian Citizens
(GAR_Ita_Armed_Citizens)
Infanterie de mêlée
175
Italian Slingers
(GAR_Ita_Citizen_Javelinmen)
Infanterie lance-projectiles
200
Italian Town Guard
(GAR_Ita_Town_Guard)
Infanterie de lanciers
Recruitable Units
Recruitable Units Lv. 0 |
No. |
Unit |
Sol. |
Costom Cost |
Recru. Cost |
Unkeep Cost |
Ship HP. |
Ship Spd. |
Msl. Dmg. |
Rng. |
Sht. /min |
Amo. |
Mle. Atk. |
Mle. Dmg. |
Chg. |
Mle. Def. |
Arm. |
HP. |
Mor. |
1 |
60
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Cavalerie / Cavalerie de mêlée / (Supply_Roman)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
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60 |
600 |
600 |
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6 |
9 |
1 |
22 |
2 |
20 |
20 |