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Agricole Bâtiments




Agricole

Camps nomades
Limited Warhorse Breeding
Limited Warhorse Breeding
Limited Warhorse Breeding
Ferme
Ferme irriguée
Domaine agricole
Qanat
Puits
Fontaine
Puits à céréales
Silo à céréales
Grange
Agricole
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Camps nomades Agricole Level 1
Camps nomades
L'eau porteuse de vie est toujours la bienvenue.
2 1200 2 de nourriture (this_region)
60 de richesse provenant des fermes (agriculture) (this_building)
+2% de reconstitution des unités (regions_in_this_province)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 Puits à céréales Agricole Level 2
Puits à céréales
Ensevelissez-les en profondeur, gardez-les au sec. N'ayez jamais faim.
6 2400 2 de nourriture (this_region)
150 de richesse provenant des fermes (agriculture) (this_building)
+3% de reconstitution d'armées (regions_in_this_province)
+0.1% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
3 Limited Warhorse Breeding Agricole Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 -2 de nourriture (this_province)
150 de richesse provenant du bétail (agriculture) (this_building)
-3% de coût de recrutement des unités de cavalerie (this_province)
+2% de bonus de charge de cavalerie dès le recrutement (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
4 Qanat Agricole Level 2
Qanat
Les canaux souterrains peuvent transporter de l'eau sur de grandes distances en toute sécurité.
6 1800 +3% de richesse provenant de l'agriculture (regions_in_this_province)
+1 de croissance par tour (this_province)
+3% de reconstitution des unités (regions_in_this_province)
-5% provincial income (building upkeep) (regions_in_this_province)
5 Ferme Agricole Level 2
Ferme
Le modeste fermier porte tout le monde sur son dos.
4 1650 5 de nourriture (this_region)
75 de richesse provenant des fermes (agriculture) (this_building)
+0.1% 1st Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
6 Limited Warhorse Breeding Agricole Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 -4 de nourriture (this_province)
300 de richesse provenant du bétail (agriculture) (this_building)
-6% de coût de recrutement des unités de cavalerie (this_province)
+5% de bonus de charge de cavalerie dès le recrutement (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
7 Puits Agricole Level 3
Puits
De l'eau, si précieuse pour la communauté.
10 2850 -3 de nourriture (this_region)
+5% de richesse provenant de l'agriculture (regions_in_this_province)
+1 de croissance par tour (this_province)
+1 d'ordre public par tour (hygiène publique) (this_province)
+4% de reconstitution des unités (regions_in_this_province)
-8% provincial income (building upkeep) (regions_in_this_province)
8 Ferme irriguée Agricole Level 3
Ferme irriguée
Lorsque l'irrigation est planifiée avec soin, l'eau apporte l'abondance.
8 2400 8 de nourriture (this_region)
105 de richesse provenant des fermes (agriculture) (this_building)
-4 d'ordre public par tour (misère) (this_province)
+0.2% 1st Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
9 Silo à céréales Agricole Level 3
Silo à céréales
Un grand silo et des libations au dieu rat assurent des récoltes céréalières abondantes.
10 3750 3 de nourriture (this_region)
300 de richesse provenant des fermes (agriculture) (this_building)
+6% de reconstitution d'armées (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
10 Fontaine Agricole Level 4
Fontaine
De l'eau en abondance apporte la joie et la vie.
16 6120 -6 de nourriture (this_region)
+8% de richesse provenant de l'agriculture (regions_in_this_province)
+2 de croissance par tour (this_province)
+2 d'ordre public par tour (hygiène publique) (this_province)
+5% de reconstitution des unités (regions_in_this_province)
Édit sur le pain et les jeux :
+1 de croissance par tour (this_province)
-10% provincial income (building upkeep) (regions_in_this_province)
11 Domaine agricole Agricole Level 4
Domaine agricole
De l'abondance vient la richesse.
12 4320 15 de nourriture (this_region)
150 de richesse provenant des fermes (agriculture) (this_building)
-10 d'ordre public par tour (misère) (this_province)
Édit sur le pain et les jeux :
1 de nourriture (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
12 Grange Agricole Level 4
Grange
Un magnifique grenier, là est le vrai temple de Mitra.
16 5700 4 de nourriture (this_region)
400 de richesse provenant des fermes (agriculture) (this_building)
+9% de reconstitution d'armées (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
13 Limited Warhorse Breeding Agricole Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 -6 de nourriture (this_province)
450 de richesse provenant du bétail (agriculture) (this_building)
-12% de coût de recrutement des unités de cavalerie (this_province)
+8% de bonus de charge de cavalerie dès le recrutement (this_province)
Édit sur le pain et les jeux :
1 de nourriture (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
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