Ancient Capital
Building Name Fortified Roma (Occupied) |
Level Name dei_main_city_ROME_4_fort |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 14400 |
Require Resource Marbre |
Require Technology Transport amélioré de matériel |
Effects
+8 d'artillerie contre les murs (this_region)-12 de nourriture (this_region)
+30% de richesse provenant de toutes les ressources (regions_in_this_province)
1182 de richesse provenant de la subsistance (this_building)
+3 de croissance par tour (this_province)
-9 d'ordre public par tour (misère) (this_province)
+2 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 de résistance au siège (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 de champ de vision par-delà les frontières (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 de capacité de recrutement des armées (this_province)
+8 d'artillerie contre les murs (this_region)
Ostia: +350 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Baliste orientale (bastion)
(Eas_Ballista_Bastion)
Artillerie de campagne
(Eas_Ballista_Bastion)
Artillerie de campagne
Scorpion oriental (bastion)
(Eas_Scorpion_Bastion)
Artillerie fixe
(Eas_Scorpion_Bastion)
Artillerie fixe
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Infanterie de mêlée
(GAR_Ita_Armed_Citizens_Foreign)
Infanterie de mêlée
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Infanterie lance-projectiles
(GAR_Ita_Citizen_Javelinmen_Foreign)
Infanterie lance-projectiles
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Infanterie de lanciers
(GAR_Ita_Town_Guard_Foreign)
Infanterie de lanciers
Parthian Spearmen
(GAR_Par_Garrisoned_Spearmen)
Infanterie de lanciers
(GAR_Par_Garrisoned_Spearmen)
Infanterie de lanciers
Parthian Horsemen
(GAR_Par_Local_Horse_Archers)
Cavalerie lance-projectiles
(GAR_Par_Local_Horse_Archers)
Cavalerie lance-projectiles
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (Eas_Slingers) Frondeurs orientaux Même les géants restent humbles face aux agiles frondeurs. |
|||||||||||||||||
175 | 449 | 449 | 6 | 190 | 5 | 20 | 18 | 7 | 6 | 32 | 1 | 20 | 35 | |||||
2 |
Infanterie de mêlée / Infanterie de lanciers / (Eas_Spear) Lanciers orientaux Les lanciers bon marché ne sont pas forcément de pauvres lanciers. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 45 |
Disqus |
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