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Eastern Village (Salt) MéroéMéroé Minor Settlement (Salt) Level 2

Eastern Village (Salt)

Un village établi, qui croît grâce au travail et aux efforts dévoués.

C'était sur de petites colonies agricoles que reposaient les civilisations antiques de l'est : elles permettaient de nourrir de grandes cités telles que Antioche et la Séleucie du Tigre. Placée de manière à exploiter une bonne terre, à pêcher, à travailler à la mine ou dans les carrières, la défense coûtait souvent trop cher et ne passait qu'au second plan.

À mesure que la population des villes croissait, le surplus alimentaire de ces communautés agricoles devint essentiel. Comme l'on positionnait de petites garnisons militaires afin de protéger les ressources de valeur et les routes commerciales, beaucoup de hameaux apparurent dans les villes, témoignant du passage des gens et du commerce.

Minor Settlement (Salt)

Eastern Hamlet (Salt)
Eastern Hamlet (Salt)
(rom_EASTERN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Eastern Village (Salt)
Eastern Village (Salt)
(rom_EASTERN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Eastern Small Town (Salt)
Eastern Small Town (Salt)
(rom_EASTERN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Eastern Town (Salt)
Eastern Town (Salt)
(rom_EASTERN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Eastern Village (Salt)

Building Name

Eastern Village (Salt)

Level Name

rom_EASTERN_city_minor_salt_2

Building Chain

Minor Settlement (Salt)

Building Level

2

Create Time

6

Create Cost

3450

Effects

-2 de nourriture (this_region)
+15% de richesse provenant du commerce maritime (regions_in_this_province)
170 de richesse provenant du commerce maritime (this_building)
+3 de croissance par tour (this_province)
+2 d'ordre public par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 salt (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Infanterie de mêlée
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Infanterie de lanciers
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Infanterie lance-projectiles
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Infanterie lance-projectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Bilit'ti Sayif
Infanterie de mêlée / Infanterie de mêlée / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
2
300 Dill'e Gora
Infanterie de mêlée / Infanterie de lanciers / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 33 9 15 71 8 20 50
3
300 Gora'ba
Infanterie de mêlée / Infanterie de lanciers / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
4
300 Kulus Bomani
Infanterie de mêlée / Infanterie de mêlée / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
5
175 Machimoi Toxotai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
6
300 Machimoi
Infanterie de mêlée / Infanterie de lanciers / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
7
200 Kampanioi Hoplitai
Infanterie de mêlée / Infanterie de piquiers / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
8
300 Italici Milites
Infanterie de mêlée / Infanterie de lanciers / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
9
300 Taurisci Securiferi
Infanterie de mêlée / Infanterie de mêlée / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
10
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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