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Supply Pit LybieLybie Centre-ville Level 2

Supply Pit

It is never a bad idea to stockpile salt, grain, and supplies.

Centre-ville

Agora
Agora
(rom_HELLENIC_agora_1)
Centre-ville Level 0
Supply Pit
Supply Pit
(rom_HELLENIC_agora_storage_2)
Centre-ville Level 1
Supply Warehouse
Supply Warehouse
(rom_HELLENIC_agora_storage_3)
Centre-ville Level 2
Supply Complex
Supply Complex
(rom_HELLENIC_agora_storage_4)
Centre-ville Level 3
Warhorse Pens
Warhorse Pens
(rom_HELLENIC_agora_horse_2)
Centre-ville Level 1
Warhorse Breeder
Warhorse Breeder
(rom_HELLENIC_agora_horse_3)
Centre-ville Level 2
Warhorse Ranch
Warhorse Ranch
(rom_HELLENIC_agora_horse_4)
Centre-ville Level 3
Amphithéâtre
Amphithéâtre
(rom_HELLENIC_agora_entertainment_2)
Centre-ville Level 1
Odéon
Odéon
(rom_HELLENIC_agora_entertainment_3)
Centre-ville Level 2
Hippodrome
Hippodrome
(rom_HELLENIC_agora_entertainment_4)
Centre-ville Level 3
Marché aux céréales
Marché aux céréales
(rom_HELLENIC_agora_food_2)
Centre-ville Level 1
Makra Stoa
Makra Stoa
(rom_HELLENIC_agora_food_3)
Centre-ville Level 2
Deigma
Deigma
(rom_HELLENIC_agora_food_4)
Centre-ville Level 3
Auberge des voyageurs
Auberge des voyageurs
(rom_HELLENIC_agora_public_2)
Centre-ville Level 1
Auberge
Auberge
(rom_HELLENIC_agora_public_3)
Centre-ville Level 2
Pandocheion
Pandocheion
(rom_HELLENIC_agora_public_4)
Centre-ville Level 3
Bibliothèque
Bibliothèque
(rom_HELLENIC_agora_research_2)
Centre-ville Level 1
Lycée
Lycée
(rom_HELLENIC_agora_research_3)
Centre-ville Level 2
Académie
Académie
(rom_HELLENIC_agora_research_4)
Centre-ville Level 3
Marchand d'esclaves
Marchand d'esclaves
(rom_HELLENIC_agora_slave_2)
Centre-ville Level 1
Marché aux esclaves
Marché aux esclaves
(rom_HELLENIC_agora_slave_3)
Centre-ville Level 2
Central Slave Quarters
Central Slave Quarters
(rom_HELLENIC_agora_slave_4)
Centre-ville Level 3
Négociant en vin
Négociant en vin
(rom_HELLENIC_agora_trade_2)
Centre-ville Level 1
Boutique de vin
Boutique de vin
(rom_HELLENIC_agora_trade_3)
Centre-ville Level 2
Marché aux vins
Marché aux vins
(rom_HELLENIC_agora_trade_4)
Centre-ville Level 3
Supply Pit

Building Name

Supply Pit

Level Name

rom_HELLENIC_agora_storage_2

Building Chain

Centre-ville

Building Level

2

Create Time

6

Create Cost

3300

Effects

+10% de richesse provenant de l'agriculture (regions_in_this_province)
112 de richesse provenant de la subsistance (this_building)
+2% de reconstitution d'armées (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
-10% de pertes dues à l'usure lors d'un siège subi (your_characters_in_this_region)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
1 grain (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

200 Libyan Townsfolk
Libyan Townsfolk
(GAR_Car_Armed_Townsfolk)
Infanterie de mêlée
200 Libyan Spearmen
Libyan Spearmen
(GAR_Car_Garrisoned_Spearmen)
Infanterie de piquiers
175 Libyan Javelinmen
Libyan Javelinmen
(GAR_Car_Local_Javelinmen)
Infanterie lance-projectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Numidian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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