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HomePatrie / Divide et Impera / Édetans / Bâtiments / Hameau barbare (cuir)
Hameau barbare (cuir) ÉdetansÉdetans Petite colonie (cuir) Level 1

Hameau barbare (cuir)

Les glands les plus minuscules engendrent les plus grands chênes.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (cuir)

Hameau barbare (cuir)
Hameau barbare (cuir)
(rom_BARBARIAN_city_minor_hides_1)
Petite colonie (cuir) Level 0
Village barbare (cuir)
Village barbare (cuir)
(rom_BARBARIAN_city_minor_hides_2)
Petite colonie (cuir) Level 1
Ville barbare (cuir)
Ville barbare (cuir)
(rom_BARBARIAN_city_minor_hides_3)
Petite colonie (cuir) Level 2
Pagus barbare (cuir)
Pagus barbare (cuir)
(rom_BARBARIAN_city_minor_hides_4)
Petite colonie (cuir) Level 3
Hameau barbare (cuir)

Building Name

Hameau barbare (cuir)

Level Name

rom_BARBARIAN_city_minor_hides_1

Building Chain

Petite colonie (cuir)

Building Level

1

Create Time

4

Create Cost

1500

Effects

135 de richesse provenant de la fabrication (industrie) (this_building)
+2% de richesse provenant de la fabrication (industrie) (toutes les régions)
+1 de croissance par tour (this_province)
+1 d'expérience pour les nouveaux espions (this_province)
+1 de capacité de recrutement des armées (this_province)
10 de cuir (this_building)
+10 de champ de vision par-delà les frontières (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

300 Iberian Townsfolk
300 Iberian Townsfolk
300 Iberian Townsfolk
300 Iberian Townsfolk
Iberian Townsfolk
(GAR_Ibe_Armed_Townsfolk)
Infanterie de mêlée
200 Iberian Spearmen
200 Iberian Spearmen
200 Iberian Spearmen
Iberian Spearmen
(GAR_Ibe_Garrisoned_Spearmen)
Infanterie de lanciers
175 Iberian Slingers
175 Iberian Slingers
175 Iberian Slingers
Iberian Slingers
(GAR_Ibe_Local_Slingers)
Infanterie lance-projectiles
300 Iberian Swordsmen
Iberian Swordsmen
(GAR_Ibe_Local_Swordsmen)
Infanterie de mêlée

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Pictone Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_1_Caledonian_Levies)
Pictone Lugoae
(Caledonian Levies)

The Caledonians are a fierce people on the edge of the world. Beyond Caledonia stretches a great, empty ocean, and Caledonia itself is home to a rather isolated people. They are seemingly relics of a former era of Celtic history, they do not have great deals of iron, and so do not produce many swords. They instead fight with more practical weapons, spears, javelins, and slings. Balroae (Bal-ro-ee) are a vast number of men, of many ages and varying levels of experience. Seemingly fearless, and wild, their bodies are tattooed in esoteric spiral designs, their hair is spiked and red, and they are remarkably fearsome. They are very hardy and brave; their lifestyle demands it. Alone, a disciplined army would destroy them, but if incorporated into a more tactics minded commander, they may prove more useful.

300 391 391 24 9 15 71 1 20 35
2
175 Balroae
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_1_Caledonian_Skirmishers)
Balroae
(Caledonian Skirmishers)

Inhumanly decorated, and inhumanly savage, these men are dangerous indeed.

175 412 412 14 85 7 5 18 7 6 50 1 20 25
3
120 Parasim Lebiponnim
Cavalerie / Cavalerie lance-projectiles / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
4
175 Mitnagsim Lybim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
Infanterie de mêlée / Infanterie de lanciers / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
300 Dorkim Garamantim
Infanterie de mêlée / Infanterie de lanciers / (AOR_16_Garamantine_Levies)
Dorkim Garamantim
(Garamantine Levies)

Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 453 453 30 9 11 50 1 20 35
7
175 Qala'im Garamantim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_16_Garamantine_Slingers)
Qala'im Garamantim
(Garamantine Slingers)

Even the smallest pebble is dangerous in the right hands.

175 435 435 5 165 5 20 18 7 6 32 1 20 25
8
300 Corio Runo
Infanterie de mêlée / Infanterie de mêlée / (AOR_2_Britannic_Ambushers)
Corio Runo
(Brythonic Hidden Warriors)

Unexpected warriors with javelins and swords are useful to any warlord.

300 571 571 38 11 17 69 1 20 35
9
175 Corio Telamon
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_2_Briton_Slingers)
Corio Telamon
(Britannic Slingers)

A good slinger is worth his weight in slingstones, many times over.

175 653 653 6 190 6 20 18 7 6 43 1 20 25
10
300 Roxolanoi Haploi
Infanterie de mêlée / Infanterie de lanciers / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
11
175 Skythioi Toxotai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
12
175 Paya Hinam Dunai Purma
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
13
300 Aeudi Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
14
120 Leuce Epos
Cavalerie / Cavalerie de mêlée / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
15
175 Aeudi Gaeroas
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
16
175 Sotaroas Argos
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
17
300 Eburonae Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
18
175 Sauromatae Fistaeg Fat Aexsdzhytae
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_43_Sarmatian_Archers)
Sauromatae Fistaeg Fat Aexsdzhytae
(Sarmatian Archers)

Men who cannot shoot go hungry on the steppes.

175 568 568 9 165 5 15 21 7 8 39 1 20 25
19
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
20
300 Gaizoz Frije
Infanterie de mêlée / Infanterie de lanciers / (AOR_5_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
21
300 Neizes
Infanterie de mêlée / Infanterie de lanciers / (Ibe_Edetani_Levy_Spearmen)
Neizes
(Iberian Levy Spearmen)

These levies prefer to fight only when their lands are in danger, because they cannot afford to lose what little they have, however they are able to participate in regional plundering against their neighbours if they can obtain some additional wealth through distributing loot after the battle. A precarious life with a simple diet makes a man dangerous; he becomes as cruel as the necessity he calls life.

300 383 383 25 9 13 49 1 20 40
22
300 Iabarannta
Infanterie de mêlée / Infanterie de lanciers / (Ibe_Edetani_Light_Inf)
Iabarannta
(Edetani Light Infantry)

These men are hardened warriors and constitute the bulk of Edetani armies. They wear bronze helmets and round bronze breastplates above their short linen tunic. Their main weapons are the spear and the Soliferrum (a full-metal heavy javelin).

300 729 729 28 9 15 52 8 20 45
23
175 Karsken
Infanterie lance-projectiles / Infanterie lance-projectiles / (Ibe_Edetani_Slingers)
Karsken
(Iberian Slingers)

Armed only with their sling and a knife, these slingers are largely unprotected aside from their small wicker buckler. This makes them extremely vulnerable to any troops that can catch them in a melee, and even light cavalry is likely to just run through them without breaking a sweat.

175 517 517 6 190 5 20 18 7 8 32 1 20 30
24
300 Iberi Lugoae
Infanterie de mêlée / Infanterie de lanciers / (Ibe_Edetani_Tribesmen)
Iberi Lugoae
(Iberian Tribesmen)

In essence, these tribesmen are a transition between skirmishers and light infantry, for they are relatively more fierce than other peoples' support troops, and expected to be a part of some of the hand-to-hand fighting if given an opportunity. However, armed with a bundle of javelins, a spear, and protected only by a small shield, they should not be confused with real light infantry, and should not be expected to fight a protracted melee against a well-organised and prepared enemy.

300 328 328 22 9 12 38 1 20 40
25
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Iberian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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