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HomePatrie / Divide et Impera / Caledones / Bâtiments / Hameau barbare (cuir)
Hameau barbare (cuir) CaledonesCaledones Petite colonie (cuir) Level 1

Hameau barbare (cuir)

Les glands les plus minuscules engendrent les plus grands chênes.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (cuir)

Hameau barbare (cuir)
Hameau barbare (cuir)
(rom_BARBARIAN_city_minor_hides_1)
Petite colonie (cuir) Level 0
Village barbare (cuir)
Village barbare (cuir)
(rom_BARBARIAN_city_minor_hides_2)
Petite colonie (cuir) Level 1
Ville barbare (cuir)
Ville barbare (cuir)
(rom_BARBARIAN_city_minor_hides_3)
Petite colonie (cuir) Level 2
Pagus barbare (cuir)
Pagus barbare (cuir)
(rom_BARBARIAN_city_minor_hides_4)
Petite colonie (cuir) Level 3
Hameau barbare (cuir)

Building Name

Hameau barbare (cuir)

Level Name

rom_BARBARIAN_city_minor_hides_1

Building Chain

Petite colonie (cuir)

Building Level

1

Create Time

4

Create Cost

1500

Effects

135 de richesse provenant de la fabrication (industrie) (this_building)
+2% de richesse provenant de la fabrication (industrie) (toutes les régions)
+1 de croissance par tour (this_province)
+1 d'expérience pour les nouveaux espions (this_province)
+1 de capacité de recrutement des armées (this_province)
10 de cuir (this_building)
+10 de champ de vision par-delà les frontières (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

300 Britannic Townsfolk
300 Britannic Townsfolk
300 Britannic Townsfolk
300 Britannic Townsfolk
Britannic Townsfolk
(GAR_Bri_Armed_Townsfolk)
Infanterie de mêlée
300 Britannic  Warriors
Britannic Warriors
(GAR_Bri_Garrisoned_Warriors)
Infanterie de mêlée
175 Britannic Slingers
175 Britannic Slingers
175 Britannic Slingers
Britannic Slingers
(GAR_Bri_Local_Slingers)
Infanterie lance-projectiles
200 Britannic Tribesmen
200 Britannic Tribesmen
200 Britannic Tribesmen
Britannic Tribesmen
(GAR_Bri_Tribesmen)
Infanterie de lanciers

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Parasim Lebiponnim
Cavalerie / Cavalerie lance-projectiles / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
2
175 Mitnagsim Lybim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
3
300 Mishteret Lybim
Infanterie de mêlée / Infanterie de lanciers / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
4
300 Dorkim Garamantim
Infanterie de mêlée / Infanterie de lanciers / (AOR_16_Garamantine_Levies)
Dorkim Garamantim
(Garamantine Levies)

Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 453 453 30 9 11 50 1 20 35
5
175 Qala'im Garamantim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_16_Garamantine_Slingers)
Qala'im Garamantim
(Garamantine Slingers)

Even the smallest pebble is dangerous in the right hands.

175 435 435 5 165 5 20 18 7 6 32 1 20 25
6
300 Corio Runo
Infanterie de mêlée / Infanterie de mêlée / (AOR_2_Britannic_Ambushers)
Corio Runo
(Brythonic Hidden Warriors)

Unexpected warriors with javelins and swords are useful to any warlord.

300 571 571 38 11 17 69 1 20 35
7
175 Corio Telamon
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_2_Briton_Slingers)
Corio Telamon
(Britannic Slingers)

A good slinger is worth his weight in slingstones, many times over.

175 653 653 6 190 6 20 18 7 6 43 1 20 25
8
300 Roxolanoi Haploi
Infanterie de mêlée / Infanterie de lanciers / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
9
175 Skythioi Toxotai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
10
175 Paya Hinam Dunai Purma
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
11
300 Aeudi Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
12
120 Leuce Epos
Cavalerie / Cavalerie de mêlée / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
13
175 Aeudi Gaeroas
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
14
175 Sotaroas Argos
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
15
300 Eburonae Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
16
175 Sauromatae Fistaeg Fat Aexsdzhytae
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_43_Sarmatian_Archers)
Sauromatae Fistaeg Fat Aexsdzhytae
(Sarmatian Archers)

Men who cannot shoot go hungry on the steppes.

175 568 568 9 165 5 15 21 7 8 39 1 20 25
17
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
18
300 Gaizoz Frije
Infanterie de mêlée / Infanterie de lanciers / (AOR_5_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
19
300 Lorgowiri
Infanterie de mêlée / Infanterie de mêlée / (bri_caledonian_clubmen)
Lorgowiri
(Caledonian Clubmen)

The disadvantage of fighting naked is that these men have no armour to protect them, and so must survive on skill alone. Their primitive maces and targe shields at least give them something to defend themselves with, but it is their ability to frighten the enemy with a good charge that give Caledonians the edge in battle.

300 487 487 34 11 18 41 1 20 35
20
300 Slowgoi Skamno
Infanterie de mêlée / Infanterie de lanciers / (bri_caledonian_levy_inf)
Slowgoi Skamno
(Caledonian Levy Infantry)

In times of war, farmers are forced from their farms and grouped hastily, and if they are lucky, given some kind of simple weapon to fight with. Unsurprisingly, these levies are undisciplined troops who are better at fleeing than fighting.

300 300 300 20 9 8 36 1 20 30
21
300 Kombrogoi
Infanterie de mêlée / Infanterie de lanciers / (bri_caledonian_militia)
Kombrogoi
(Caledonian Militia)

Common throughout Britain, spear-armed militias are composed of commoners and peasants who have been called or forced into local warbands to defend settlements and bolster armies. Given some brief instruction and a long spear and shield, these units are useful in support roles for heavier and better units.

300 417 417 28 9 14 49 1 20 40
22
175 Gaisowiri
Infanterie lance-projectiles / Infanterie lance-projectiles / (bri_caledonian_skirmishers)
Gaisowiri
(Caledonian Skirmishers)

The javelin is a common sight on the battlefields of Britain. The Caledonians have used this weapon for as long as their elders can recall, and make good use of their experience with the weapon. Caledonian Javelinmen arm themselves lightly and make up for this with speed and skill.

175 437 437 14 85 8 5 22 9 12 47 1 20 35
23
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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