Minor Settlement (Salt) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement (Salt) Level 1 Hellenistic Hamlet (Salt) Les petites communautés prospèrent grâce aux efforts partagés. |
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4 | 2250 |
+10% de richesse provenant du commerce maritime (regions_in_this_province) 168 de richesse provenant du commerce maritime (this_building) +2 de croissance par tour (this_province) +1 de capacité de recrutement des armées (this_province) +10 de champ de vision par-delà les frontières (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10 salt (this_building) +1 de capacité de recrutement des armées (this_province) +10 de champ de vision par-delà les frontières (this_region) |
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2 |
Minor Settlement (Salt) Level 2 Hellenistic Village (Salt) Pour la plupart, un village représente le monde entier. |
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6 | 3450 |
-2 de nourriture (this_region) +15% de richesse provenant du commerce maritime (regions_in_this_province) 254 de richesse provenant du commerce maritime (this_building) +3 de croissance par tour (this_province) +2 d'ordre public par tour (this_province) +1 de capacité de recrutement des armées (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 de champ de vision par-delà les frontières (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25 salt (this_building) +1 de capacité de recrutement des armées (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 de champ de vision par-delà les frontières (this_region) |
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3 |
Minor Settlement (Salt) Level 3 Hellenistic Komai (Salt) Les villages prospères attirent le commerce et les habitants et leur croissance en est le résultat. |
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10 | 4950 |
-4 de nourriture (this_region) +25% de richesse provenant du commerce maritime (regions_in_this_province) 381 de richesse provenant du commerce maritime (this_building) +4 de croissance par tour (this_province) +4 d'ordre public par tour (this_province) +1 de capacité de recrutement des armées (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 de champ de vision par-delà les frontières (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 60 salt (this_building) +1 de capacité de recrutement des armées (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 de champ de vision par-delà les frontières (this_region) |
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4 |
Minor Settlement (Salt) Level 4 Hellenistic Town (Salt) Pour les colons et les commerçants, les villes promettent des opportunités inenvisageables dans les villages. |
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16 | 8460 |
-6 de nourriture (this_region) +35% de richesse provenant du commerce maritime (regions_in_this_province) 507 de richesse provenant du commerce maritime (this_building) +5 de croissance par tour (this_province) +8 d'ordre public par tour (this_province) +1 de capacité de recrutement des armées (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Édit de collecte d'impôts : +10% de taux d'imposition (this_province) +10 de champ de vision par-delà les frontières (this_region) +1% 1st, 2nd and 3rd Class (this_building) 120 salt (this_building) +1 de capacité de recrutement des armées (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 de champ de vision par-delà les frontières (this_region) |
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